Phonegap and Angularjs for Cross-platform Development
¥59.94
This book is intended for people who are not familiar with AngularJS and who want to take their PhoneGap development skills further by developing apps using different JavaScript libraries. People with some knowledge of PhoneGap, HTML, CSS, and JavaScript will find this book immediately useful.
WebRTC Integrator's Guide
¥90.46
This book is for programmers who want to learn about real-time communication and utilize the full potential of WebRTC. It is assumed that you have working knowledge of setting up a basic telecom infrastructure as well as basic programming and *ing knowledge.
R Graph Essentials
¥71.93
This book is targeted at R programmers who want to learn the graphing capabilities of R. This book will presume that you have working knowledge of R.
Selenium Design Patterns and Best Practices
¥57.76
Whether you are an experienced WebDriver developer or someone who was newly assigned a task to create automated tests, this book is for you. Since the ideas and concepts are described in simple terms, no previous experience in computer coding or programming is required.
Mathematica Data Visualization
¥63.21
If you are planning to create data analysis and visualization tools in the context of science, engineering, economics, or social science, then this book is for you. With this book, you will become a visualization expert, in a short time, using Mathematica.
Microsoft System Center Configuration Manager Advanced Deployments
¥90.46
If you are an experienced Configuration Manager administrator looking to advance your career or get more from your current environment, then this book is ideal for you. Prior experience of deploying and managing a Configuration Manager site would be helpful in following the examples throughout this book.
BeagleBone for Secret Agents
¥45.77
If you have some experience with the BeagleBone or similar embedded systems and want to learn more about security and privacy, this book is for you. Alternatively, if you have a security and privacy background and want to learn more about embedded development, this book is for you. You should have some familiarity with Linux systems and with the C and Python programming languages.
MariaDB High Performance
¥80.65
This book is aimed at system administrators/architects or DBAs who want to learn more about how to grow their current infrastructure to support larger traffic. Before beginning with this book, we expect you to be well-practiced with MySQL/MariaDB for common usage. You will be able to get a grasp quickly if you are comfortable with learning and building large infrastructures for MariaDB using Linux.
Ipython Interactive Computing and Visualization Cookbook
¥90.46
Intended to anyone interested in numerical computing and data science: students, researchers, teachers, engineers, analysts, hobbyists... Basic knowledge of Python/NumPy is recommended. Some skills in mathematics will help you understand the theory behind the computational methods.
Microsoft Dynamics NAV 2013 Application Design
¥107.90
If you are a NAV consultant and developer or a designer of business applications, you will benefit most from this book. This book assumes that you have a basic understanding of business management systems and application development with working knowledge of Microsoft Dynamics NAV.
LiveCode Mobile Development Cookbook
¥90.46
If you are a LiveCode mobile developer looking to improve your existing skills, add efficiencies to your code, or want a better understanding of LiveCode’s capabilities, then LiveCode Mobile Development Cookbook is a must-have for you. The reader should at least have a basic understanding of LiveCode and mobile application development.
Applied SOA Patterns on the Oracle Platform
¥107.90
Applied SOA Patterns on the Oracle Platform is aimed at architects practicing SOA or traditional integration, and also at technical team leaders implementing Oracle Fusion under SCRUM or WF methodology.
Arduino Robotics Projects
¥80.65
This book is for anyone who has been curious about using Arduino to create robotic projects that were previously the domain of research labs of major universities or defense departments. Some programming background is useful, but if you know how to use a PC, you can, with the aid of the step-by-step instructions in this book, construct complex robotic projects that can roll, walk, swim, or fly.
Learning Magento Theme Development
¥80.65
This book is for web designers and developers with existing knowledge of CSS, HTML, and XML, who wish to learn more about Magento-specific theming techniques. Some knowledge of PHP may be useful, but is not necessary.
Mastering D3.js
¥99.18
If you are a software developer working with data visualizations and want to build complex data visualizations, this book is for you. Basic knowledge of D3 framework is expected. With real-world examples, you will learn how to structure your applications to create enterprise-level charts and interactive dashboards.
Mastering DynamoDB
¥79.56
If you have interest in DynamoDB and want to know what DynamoDB is all about and become proficient in using it, this is the book for you. If you are an intermediate user who wishes to enhance your knowledge of DynamoDB, this book is aimed at you. Basic familiarity with programming, NoSQL, and cloud computing concepts would be helpful.
Apache Karaf Cookbook
¥65.39
This book is intended for developers who have some familiarity with Apache Karaf and who want a quick reference for practical, proven tips on how to perform common tasks such as configuring Pax modules deployed in Apache Karaf, Extending HttpService with Apache Karaf. You should have working knowledge of Apache karaf, as the book provides a deeper understanding of the capabilities of Apache Karaf.
Learning Neo4j
¥90.46
This book is for developers who want an alternative way to store and process data within their applications. No previous graph database experience is required; however, some basic database knowledge will help you understand the concepts more easily.
Raspberry Pi Robotic Blueprints
¥80.65
Utilize the powerful ingredients of Raspberry Pi to bring to life your amazing robots that can act, draw, and have fun with laser tagsAbout This BookLearn to implement a number of features offered by Raspberry Pi to build your own amazing robotsUnderstand how to add vision and voice to your robots.This fast-paced practical guide comprises a number of creative projects to take your Raspberry Pi knowledge to the next level Who This Book Is For This all-encompassing guide was created for anyone who is interested in expanding their knowledge in applying the peripherals of Raspberry Pi. If you have a fancy for building complex-looking robots with simple, inexpensive, and readily available hardware, then this book is ideal for you. Prior understanding of Raspberry Pi with simple mechanical systems is recommended.What You Will LearnAdd sensors to your robot so that it can sense the world around itKnow everything there is to know about accessing motors and servos to provide movement to the robotic platformExplore the feature of adding vision to your robot so it can “see” the world around itRefine your robot with the skill of speech recognition so that it can receive commandsPolish your robot by adding speech output so it can communicate with the world around itMaximize the use of servos in Raspberry Pi to create a drawing robotStrengthen your robot by adding wireless communication skills so you can see what the robot is seeing and control it from a distanceBuild an unbelievable autonomous hexcopter controlled by Raspberry Pi In Detail The Raspberry Pi is a series of credit card-sized single-board computers developed in the UK by the Raspberry Pi Foundation with the intention of promoting the teaching of basic computer science in schools. The Raspberry Pi is known as a tiny computer built on a single circuit board. It runs a Linux operating system, and has connection ports for various peripherals so that it can be hooked up to sensors, motors, cameras, and more. Raspberry Pi has been hugely popular among hardware hobbyists for various projects, including robotics. This book gives you an insight into implementing several creative projects using the peripherals provided by Raspberry Pi. To start, we’ll walk through the basic robotics concepts that the world of Raspberry Pi offers us, implementing wireless communication to control your robot from a distance. Next, we demonstrate how to build a sensible and a visionary robot, maximizing the use of sensors and step controllers. After that, we focus on building a wheeled robot that can draw and play hockey. To finish with a bang, we’ll build an autonomous hexcopter, that is, a flying robot controlled by Raspberry Pi. By the end of this book, you will be a maestro in applying an array of different technologies to create almost any imaginable robot.Style and approach This book is an easy-to-follow, project-based guide that throws you directly into the action of creating almost any imaginable robot through blueprints. It is full of step by step instructions and screenshots to help you build amazing robots in no time at all.
Unity 5.x Cookbook
¥99.18
Over 100 recipes exploring the new and exciting features of Unity 5 to spice up your Unity skillsetAbout This BookBuilt on the solid foundation of the popular Unity 4.x Cookbook, the recipes in this edition have been completely updated for Unity 5Features recipes for both 2D and 3D gamesProvides you with techniques for the new features of Unity 5, including the new UI system, 2D game development, new Standard Shaders, and the new Audio Mixer Who This Book Is For From beginners to advanced users, from artists to coders, this book is for you and everyone in your team! Programmers can explore multimedia features, and multimedia developers can try their hand at *ing. Basic knowledge and understanding of the Unity platform, game design principles, and programming knowledge in C# is essential.What You Will LearnImmerse players with great audio, utilizing Unity 5's audio features including the new Audio Mixer, ambient sound with Reverb Zones, dynamic soundtracks with Snapshots, and balanced audio via DuckingCreate better materials with Unity’s new, physically-based, Standard ShaderMeasure and control time, including pausing the game, displaying clocks and countdown timers, and even implementing “bullet time” effectsImprove ambiance through the use of lights and effects such as reflection and light probesCreate stylish user interfaces with the new UI system, including power-bars, clock displays, and an extensible inventory systemSave and load text and media assets from local or remote sources, publish your game via Unity Cloud, and communicate with websites and their databases to create online scoreboardsDiscover advanced techniques, including the publisher-subscriber and state patterns, performance bottleneck identification, and methods to maximize game performance and frame ratesControl 2D and 3D character movement, and use NavMeshAgents to write NPC and enemy behaviors such as seek, flee, flock, and waypoint path following In Detail Unity 5 is a flexible and intuitive multiplatform game engine that is becoming the industry’s de facto standard. Learn to craft your own 2D and 3D computer games by working through core concepts such as animation, audio, shaders, GUI, lights, cameras, and *ing to create your own games with Unity 5. Completely re-written to cover the new features of Unity 5, this book is a great resource for all Unity game developers, from those who have recently started using Unity right up to Unity professionals. The first half of the book focuses on core concepts of 2D game design while the second half focuses on developing 3D game development skills. In the first half, you will discover the new GUI system, the new Audio Mixer, external files, and animating 2D characters in 2D game development. As you progress further, you will familiarize yourself with the new Standard Shaders, the Mecanim system, Cameras, and the new Lighting features to hone your skills towards building 3D games to perfection. Finally, you will learn non-player character control and explore Unity 5's extra features to enhance your 3D game development skills.Style and approach Each chapter first introduces the topic area and explains how the techniques covered can enhance your games. Every recipe provides step-by-step instructions, followed by an explanation of how it all works, and useful additional refinements or alternative approaches. Every required resource and C# * (fully commented) is available to download, enabling you to follow each recipe yourself.
Mastering Android NDK
¥90.46
Master the skills you need to develop portable, highly-functional Android applications using NDK About This Book Develop portable games using Android NDK and debug them on your desktop Familiarise yourself with different popular C++ libraries on Android and use them in your games Write multi-threaded code with graphics, sound, networking, and resource storage Who This Book Is For If you want to leverage your C++ skills in mobile development and increase the performance of your Android applications, then this is the book for you. Knowledge of C or C++ is assumed, including pointer manipulation, multi-threading, object-oriented programming concepts, and the basics of C++11. It would be an added advantage if you know how to develop applications without any IDE. What You Will Learn Explore popular C++ libraries and use them on Android Write portable, multithreaded native networking code Create portable audio framework using OpenAL Implement portable rendering framework using OpenGL ES 3 Debug mobile applications on your desktop machine Access resources from APK archives Render text with FreeType In Detail Android NDK is used for multimedia applications that require direct access to system resources. NDK is also the key for portability, which in turn allows a reasonably comfortable development and debugging process using familiar tools such as GCC and Clang toolchains. This is a hands-on guide to extending your game development skills with Android NDK. The book takes you through many clear, step-by-step example applications to help you further explore the features of Android NDK and some popular C++ libraries and boost your productivity by debugging the development process. Through the course of this book, you will learn how to write portable multi-threaded native code, use HTTP networking in C++, play audio files, use OpenGL ES 3, and render high-quality text. Each chapter aims to take you one step closer to building your application. By the end of this book, you will be able to create an engaging, complete gaming application. Style and approach This book adopts a step-by-step approach and each chapter is based on the material from the previous ones. The book focuses on putting to your knowledge of C++ use while you develop Android applications of your own.

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