Google Web Toolkit 2 Application Development Cookbook
¥71.93
The recipes in this book are in a straightforward and easy to follow format.The range of topics covered in this book will bring out the forward-thinking Java developer in you. If you want to build AJAX web applications with GWT then this book is for you. Developers with prior programming experience of Java development and object-oriented programming will find this book very useful.
CakePHP 2 Application Cookbook
¥90.46
If you are a CakePHP developer looking to ease the burden of development, then this book is for you. As a headfirst dive into the framework, this collection of recipes will help you get the most out of CakePHP, and get your applications baked in no time. Even if you're not familiar with the framework, we'll take you from basic CRUD building to useful solutions that will aid in getting the job done quickly and efficiently.
HTML5 Data and Services Cookbook
¥99.18
A practical approach with hands on recipes to learn more about HTML5 Data and Services, its features and techniques when building websites or web applications.This book is for programmers and developers who work with a lot of backend code and want to get fast tracked into the world of HTML5 and Java*. It is also for JavaScript developers who would like to update their knowledge with new techniques and capabilities made possible with HTML5.Some experience in HTML and jQuery is assumed.
Instant Zend Framework 2
¥41.41
Get to grips with a new technology, understand what it is and what it can do for you, and then get to work with the most important features and tasks. This book is fast-paced, practical guide that will provide step-by-step instructions for building a practical database-driven MVC application using Zend Framework 2.This book is for developers who possess entry level knowledge or who have no prior experience with Zend Framework. An understanding of object-oriented programming is important and experience with namespaces will be required.
Instant jQuery Selectors
¥41.41
Filled with practical, step-by-step instructions and clear explanations for the most important and useful tasks. Instant jQuery Selectors follows a simple how-to format with recipes aimed at making you well versed with the wide range of selectors that jQuery has to offer through a myriad of examples.Instant jQuery Selectors is for web developers who want to delve into jQuery from its very starting point: selectors. Even if you're already familiar with the framework and its selectors, you could find several tips and tricks that you aren't aware of, especially about performance and how jQuery acts behind the scenes.
Instant Apache Camel Message Routing
¥45.77
Filled with practical, step-by-step instructions and clear explanations for the most important and useful tasks. This short, instruction-based guide shows you how to perform application integration using the industry standard Enterprise Integration Patterns.This book is intended for Java developers who are new to Apache Camel and message- oriented applications.
MDX with SSAS 2012 Cookbook
¥107.90
This book is written in a recipe-based style packed full of practical tips and techniques to help you analyse multidimensional data stored in SSAS 2012 cubes. If you need to master MDX queries in SSAS, then this book is for you!If you are a Microsoft SQL Server Analysis Services developer and want to improve your solutions using MDX, then this book is for you. This book is also an essential resource for report developers who need to access the multidimensional cubes through the MDX language. The book assumes you have some basic working knowledge of MDX and a basic understanding of dimensional modelling and cube design.
Instant HTML5 2D Platformer
¥35.96
Filled with practical, step-by-step instructions and clear explanations for the most important and useful tasks. The step-by-step approach taken by this book will show you how to develop a 2D HTML5 platformer-based game that you will be able to publish to multiple devices.This book is great for anyone who has an interest in HTML5 games development, and who already has a basic to intermediate grasp on both the HTML markup and JavaScript programming languages. Therefore, due to this requirement, the book will not discuss the inner workings of either of these languages but will instead attempt to describe the functionality of the code present within this book.
Developing Windows Store Apps with HTML5 and JavaScript
¥45.77
This book is a hands-on guide that follows a step-by-step tutorial approach which discusses Windows 8 application development with HTML5, CSS3, and JavaScript.This book is great for developers who want to start developing for Windows 8 and it also targets developers who want to get introduced to powerful advancements in standards-based web technology, while using it to build Windows Store apps, as well as leveraging their existing skills and code assets in web development.
Offline First Web Development
¥80.65
Design and implement a robust offline app experience using Sencha Touch and PouchDB About This Book Understand the design principles behind a well-designed offline experience Create the illusion of being online when you’re really offline Use common libraries to enhance the offline experience of mobile apps with this comprehensive guide Who This Book Is For Do you want to make your app experience more robust and delightfulAre you eager to write apps that cater to a wider audience, not just the Silicon Valley crowdDo you need to persuade your peers that offline-first is a worthwhile development paradigmIf your answer to all or any one of these questions is yes, then this is the book is for you. Some previous coding and command-line experience would be useful, but is not required. What You Will Learn Convince others that the offline-first paradigm is worth doing Design the behavior of the app, taking offline, online, and the transition between those two states into account Implement the offline/online experience that you’ve designed Show the user what’s happening under the hood with online/offline indicators and Good Mobile Messaging Employ various strategies to cope with unreliable network conditions Help the user resolve conflicts related to the “split-brain” problem Choose intelligent defaults based on usage of the app Use point-to-point networking to partially overcome a lack of Internet connectivity In Detail When building mobile apps, it’s easy to forget about the moments when your users lack a good Internet connection. Try this: put your phone in airplane mode and open a few popular apps to see how they handle being offline. From Twitter to Pinterest to Apple Maps, some apps handle being offline better than others, but very few do it well. A poor offline experience will result in frustrated users who may stop using your app, or worse, turn to your competitor’s apps. Expert or novice, this book will teach you everything you need to know about designing and building a rigorous offline app experience. By putting the offline experience first, you’ll have a solid foundation to build upon, avoiding the unnecessary stress and frustration of trying to retrofit offline capabilities into your finished app. This basic principle, designing for the worst case scenario, could save you countless hours of wasted effort. Style and approach This book adopts an iterative approach to designing and building a mobile app, where each chapter builds on the one before, resulting in a fully-functional app that demonstrates the concepts taught, each one of which is explained through the use of an example.
Python Essentials
¥71.93
This book is designed for Python 2 developers who want to get to grips with Python 3 in a short period of time. It covers the key features of Python, assuming you are familiar with the fundamentals of Python 2.
Nginx Essentials
¥63.21
This book is ideal for skilled web masters and site reliability engineers who want to switch to Nginx or solidify their knowledge of Nginx. Knowledge of Unix and webmaster skills are required.
Game Development with Swift
¥71.93
If you wish to create and publish fun iOS games using Swift, then this book is for you. You should be familiar with basic programming concepts. However, no prior game development or Apple ecosystem experience is required.
Salt Cookbook
¥80.65
If you are a professional associated with system and infrastructure management, looking at automated infrastructure and deployments, then this book is for you. No prior experience of Salt is required.
Learning Ionic
¥80.65
This book is intended for those who want to learn how to build hybrid mobile applications using Ionic. It is also ideal for people who want to explore theming for Ionic apps. Prior knowledge of AngularJS is essential to complete this book successfully.
JavaScript at Scale
¥90.46
Have you ever come up against an application that felt like it was built on sandMaybe you've been tasked with creating an application that needs to last longer than a year before a complete re-writeIf so, JavaScript at Scale is your missing documentation for maintaining scalable architectures. There's no prerequisite framework knowledge required for this book, however, most concepts presented throughout are adaptations of components found in frameworks such as Backbone, AngularJS, or Ember. All code examples are presented using ECMAScript 6 syntax, to make sure your applications are ready for next generation browsers.
Instant Adobe Story Starter
¥35.96
Get to grips with a new technology, understand what it is and what it can do for you, and then get to work with the most important features and tasks. If you're keen to get started writing your own *s, then you should be able to pick up this essential guide and get creative right away! No prior experience is required, as this is open to all skill levels. If you've always wanted to write *s for a variety of different creative mediums like film and television, but are unsure of what the industry is looking for when it comes to formatting requirements, then this book is for you.
Torque 3D Game Development Cookbook
¥90.46
Cookbook; packed with recipes to help you create amazing 3D games with Torque. The recipes provide clear step-by-step instruction and practical examples to advance your understanding of Torque 3D and all of its subsystems. The book is written for professional and indie game developers that have basic knowledge of TorqueScript, are acquainted with Torque 3D’s built-in tools, and wish to take their skills to the next level. Having gone through the comprehensive Torque 3D 1.2 FPS game tutorial on the GarageGames website (or its equivalent) is assumed.
Instant PhoneGap,Social App,Development
¥45.77
Filled with practical, step-by-step instructions and clear explanations for the most important and useful tasks. Get the job done and learn as you go. This book is concise and follows a clear, step-by-step tutorial approach. You’ll need to have a desire to learn about mobile application development. Since Phonegap uses HTML, CSS, and Java* heavily, it is important to have a good understanding of these topics. You should also have a good understanding of your desired platform and corresponding SDK and IDE (that is, if you want to develop for Android, you should be familiar with Eclipse. For iOS, you need to be familiar with Xcode.)
Instant Android Fragmentation Management How-to
¥41.41
Filled with practical, step-by-step instructions and clear explanations for the most important and useful tasks. Get the job done and learn as you go. Written in the easy to understand Packt How-to format, this book offers the solution to the big issues in Android application development. If you want the best possible reviews for your apps, regardless of device or Android operating system, then this book is for you.
AndEngine for Android Game Development Cookbook
¥80.65
A Cookbook with wide range of recipes to allow you to learn game development with AndEngine quickly and efficiently. "AndEngine for Android Game Development Cookbook" is geared toward developers who are interested in working with the most up-to-date version of AndEngine, sporting the brand new GLES 2.0 branch. The book will be helpful for developers who are attempting to break into the mobile game market with plans to release fun and exciting games while eliminating a large portion of the learning curve that is otherwise inevitable when getting into AndEngine development. This book requires a working installation of eclipse and the required libraries, including AndEngine and its various extensions set up prior to working with the recipes.