Unity Virtual Reality Projects
¥71.93
Explore the world of Virtual Reality by building immersive and fun VR projects using Unity 3D About This Book Learn the basic principles of virtual reality applications and get to know how they differ from games and desktop apps Build various types of VR experiences, including diorama, first-person characters, riding on rails, 360 degree projections, and social VR A project-based guide that teaches you to use Unity to develop VR applications, which can be experienced with devices such as the Oculus Rift or Google Cardboard Who This Book Is For If you’re a non-programmer unfamiliar with 3D computer graphics, or experienced in both but new to virtual reality, and are interested in building your own VR games or applications then this book is for you. Any experience in Unity is an advantage. What You Will Learn Create 3D scenes with Unity and Blender while learning about world space and scale Build and run VR applications for consumer headsets including Oculus Rift and Google Cardboard Build interactive environments with physics, gravity, animations, and lighting using the Unity engine Experiment with various user interface (UI) techniques that you can use in your VR applications Implement the first-person and third-person experiences that use only head motion gestures for input Create animated walkthroughs, use 360-degree media, and build multi-user social VR experiences Learn about the technology and psychology of VR including rendering, performance and VR motion sickness Gain introductory and advanced experience in Unity programming with the C# language In Detail What is consumer “virtual reality”Wearing a head-mounted display you view stereoscopic 3D scenes. You can look around by moving your head, and walk around using hand controls or motion sensors. You are engaged in a fully immersive experience. On the other hand, Unity is a powerful game development engine that provides a rich set of features such as visual lighting, materials, physics, audio, special effects, and animation for creating 2D and 3D games. Unity 5 has become the leading platform for building virtual reality games, applications and experiences for this new generation of consumer VR devices. Using a practical and project-based approach, this book will educate you about the specifics of virtual reality development in Unity. You will learn how to use Unity to develop VR applications which can be experienced with devices such as the Oculus Rift or Google Cardboard. We will then learn how to engage with virtual worlds from a third person and first person character point of view. Furthermore, you will explore the technical considerations especially important and possibly unique to VR. The projects in the book will demonstrate how to build a variety of VR experiences. You will be diving into the Unity 3D game engine via the interactive Unity Editor as well as C-Sharp programming. By the end of the book, you will be equipped to develop rich, interactive virtual reality experiences using Unity. So, let's get to it! Style and approach This book takes a practical, project-based approach to teach specifics of virtual reality development in Unity. Using a reader-friendly approach, this book will not only provide detailed step-by-step instructions but also discuss the broader context and applications covered within.
Boost.Asio C++ Network Programming - Second Edition
¥54.49
Learn effective C++ network programming with Boost.Asio and become a proficient C++ network programmer About This Book Learn efficient C++ network programming with minimum coding using Boost.Asio Your one-stop destination to everything related to the Boost.Asio library Explore the fundamentals of networking to choose designs with more examples, and learn the basics of Boost.Asio Who This Book Is For This book is for C++ Network programmers with basic knowledge of network programming, but no knowledge of how to use Boost.Asio for network programming. What You Will Learn Prepare the tools to simplify network programming in C++ using Boost.Asio Explore the networking concepts of IP addressing, TCP/IP ports and protocols, and LAN topologies Get acquainted with the usage of the Boost libraries Get to know more about the content of Boost.Asio network programming and Asynchronous programming Establish communication between client and server by creating client-server application Understand the various functions inside Boost.Asio C++ libraries to delve into network programming Discover how to debug and run the code successfully In Detail Boost.Asio is a C++ library used for network programming operations. Organizations use Boost because of its productivity. Use of these high-quality libraries speed up initial development, result in fewer bugs, reduce reinvention-of-the-wheel, and cut long-term maintenance costs. Using Boost libraries gives an organization a head start in adopting new technologies. This book will teach you C++ Network programming using synchronous and asynchronous operations in Boost.Asio with minimum code, along with the fundamentals of Boost, server-client applications, debugging, and more. You will begin by preparing and setting up the required tools to simplify your network programming in C++ with Boost.Asio. Then you will learn about the basic concepts in networking such as IP addressing, TCP/IP protocols, and LAN with its topologies. This will be followed by an overview of the Boost libraries and their usage. Next you will get to know more about Boost.Asio and its concepts related to network programming. We will then go on to create a client-server application, helping you to understand the networking concepts. Moving on, you will discover how to use all the functions inside the Boost.Asio C++ libraries. Lastly, you will understand how to debug the code if there are errors found and will run the code successfully. Style and approach An example-oriented book to show you the basics of networking and help you create a network application simply using Boost.Asio, with more examples for you to get up and running with Boost.Asio quickly.
Microsoft Dynamics NAV 2015 Professional Reporting
¥107.90
Discover tips and trick for Dynamics NAV report building About This Book Create and customize reports in Dynamics NAV 2015 using RDLC, Word, Power BI, and Reporting Services Work with different elements in the toolbox such as tablix, which can be used as a List, Table, or Matrix and understand the differences between them and when to use which This book is a pragmatic guide with clear instructions and real-world examples to teach you about the reporting capabilities of Dynamics NAV 2015 Who This Book Is For If you are a consultant, developer, customer, user, or just interested in the reporting capabilities of Dynamics NAV, then this book is for you. Basic knowledge of Dynamics NAV will be helpful. What You Will Learn Understand why reports are designed in a specific way and then apply this knowledge to your advantage Develop document reports using different techniques Apply filtering and sorting, and create groups Use RDLC to visualize information Visualize information, KPIs, and trends using expressions, Gauges, Charts, Data bars, Indicators, and Spark lines Create and optimize your dataset for RDLC and for Word layouts Use Power BI with Dynamics NAV to bring your data to life Build Reporting Services reports on top of Dynamics NAV In Detail Microsoft Dynamics NAV is a multi-lingual, multi-currency business management solution that organizations use to manage their accounts, supply chain, sales, payroll, and HR. It is an ERP tool for organizations that is fast to implement, easy to configure, and simple to use. It is widely used because simplicity is a part of its development, product design, usability, and implementation. This book will help you to master, analyze, and deliver the most challenging reporting requirements in Dynamics NAV 2015. The book starts by explaining report development and it's different phases such as data model, layout, and testing you go through. It introduces you to RDLC and the different controls in the toolbox, such as the Tablix, in its many forms. You will learn to use expressions to make your layout dynamic and to overcome typical problems. Moving on, the book will teach you to visualize data and be able to understand and read a report as it is intended. You will also learn to use Microsoft Word to create a layout for a report. With Power BI and Power Pivot, Power View, and Power Map, you will learn how easy and powerful it is to bring your data to life, so you can spot trends and perform in depth analysis of your business. Reporting Services is also explained as another way that you can apply the knowledge you have about RDLC to build RDL layouts outside of Dynamics NAV. By the end, you will create different types of charts so you can visualize key performance indicators inside the Dynamics NAV application. Style and approach This book is an essential guide in to understanding what is involved in creating reports in Dynamics NAV and its reporting capabilities.
Java Hibernate Cookbook
¥80.65
Over 50 recipes to help you build dynamic and powerful real-time Java Hibernate applications About This Book Learn to associate JDBC and Hibernate with object persistence Manage association mappings, implement basic annotations and learn caching Get to grips with Hibernate fundamentals from installation to developing a business application with this step-by-step guide Who This Book Is For This is book for Java developers who now want to learn Hibernate. Good knowledge and understanding of Java is preferred to allow efficient programming of the core elements and applications; it would be helpful if readers are familiar with the basics of SQL. What You Will Learn Set up and install Hibernate on your system and explore different ways in which Hibernate can be configured Learn the basic concepts and fundamentals of Java Hibernate Define mappings without a use of XML file using Annotations Persist collection elements such as list, map, set and array Explore the various mapping options and learn to work with Hibernate associations Understand advanced Hibernate concepts such as caching and inheritance Develop an engaging and robust real-world hibernate application based on a common business scenario Integrate Hibernate with other frameworks to develop robust enterprise applications In Detail Hibernate is a database independent technology, so the same code will work for all databases. It helps a Java developer write a query by mapping Java bean to database tables and help create tuned queries that boost performance. Even with limited SQL knowledge one can easily perform database operations. This makes the development faster and more accurate than JDBC. Hibernate supports useful features like connection pooling, caching, and inheritance etc. This book will provide a useful hands-on guide to Hibernate to accomplish the development of a real-time Hibernate application. We will start with the basics of Hibernate, which include setting up Hibernate – the pre-requisites and multiple ways of configuring Hibernate using Java. We will then dive deep into the fundamentals of Hibernate such as SessionFactory, session, criteria, working with objects and criteria. This will help a developer have a better understanding of how Hibernate works and what needs to be done to run a Hibernate application. Moving on, we will learn how to work with annotations, associations and collections. In the final chapters, we will see explore querying, advanced Hibernate concepts and integration with other frameworks. Style and approach This book is a practical guide filled with carefully organized step-by-step instructions. All recipes are arranged in an easy-to understand and clear manner allowing you to apply the solutions to other situations.
OpenCV with Python By Example
¥90.46
Build real-world computer vision applications and develop cool demos using OpenCV for Python About This Book Learn how to apply complex visual effects to images using geometric transformations and image filters Extract features from an image and use them to develop advanced applications Build algorithms to help you understand the image content and perform visual searches Who This Book Is For This book is intended for Python developers who are new to OpenCV and want to develop computer vision applications with OpenCV-Python. This book is also useful for generic software developers who want to deploy computer vision applications on the cloud. It would be helpful to have some familiarity with basic mathematical concepts such as vectors, matrices, and so on. What You Will Learn Apply geometric transformations to images, perform image filtering, and convert an image into a cartoon-like image Detect and track various body parts such as the face, nose, eyes, ears, and mouth Stitch multiple images of a scene together to create a panoramic image Make an object disappear from an image Identify different shapes, segment an image, and track an object in a live video Recognize an object in an image and build a visual search engine Reconstruct a 3D map from images Build an augmented reality application In Detail Computer vision is found everywhere in modern technology. OpenCV for Python enables us to run computer vision algorithms in real time. With the advent of powerful machines, we are getting more processing power to work with. Using this technology, we can seamlessly integrate our computer vision applications into the cloud. Web developers can develop complex applications without having to reinvent the wheel. This book will walk you through all the building blocks needed to build amazing computer vision applications with ease. We start off with applying geometric transformations to images. We then discuss affine and projective transformations and see how we can use them to apply cool geometric effects to photos. We will then cover techniques used for object recognition, 3D reconstruction, stereo imaging, and other computer vision applications. This book will also provide clear examples written in Python to build OpenCV applications. The book starts off with simple beginner’s level tasks such as basic processing and handling images, image mapping, and detecting images. It also covers popular OpenCV libraries with the help of examples. The book is a practical tutorial that covers various examples at different levels, teaching you about the different functions of OpenCV and their actual implementation. Style and approach This is a conversational-style book filled with hands-on examples that are really easy to understand. Each topic is explained very clearly and is followed by a programmatic implementation so that the concept is solidified. Each topic contributes to something bigger in the following chapters, which helps you understand how to piece things together to build something big and complex.
Troubleshooting Ubuntu Server
¥80.65
Make life at the office easier for server administrators by helping them build resilient Ubuntu server systems About This Book Tackle the issues you come across in keeping your Ubuntu server up and running Build server machines and troubleshoot cloud computing related issues using Open Stack Discover tips and best practices to be followed for minimum maintenance of Ubuntu Server 3 Who This Book Is For This book is for a vast audience of Linux system administrators who primarily work on Debian-based systems and spend long hours trying fix issues with the enterprise server. Ubuntu is already one of the most popular OSes and this book targets the most common issues that most administrators have to deal with. With the right tools and definite solutions, you will be able to keep your Ubuntu servers in the pink of health. What You Will Learn Deploy packages and their dependencies with repositories Set up your own DNS and network for Ubuntu Server Authenticate and validate users and their access to various systems and services Maintain, monitor, and optimize your server resources and avoid tremendous load Get to know about processes, assigning and changing priorities, and running processes in background Optimize your shell with tools and provide users with an improved shell experience Set up separate environments for various services and run them safely in isolation Understand, build, and deploy OpenStack on your Ubuntu Server In Detail Ubuntu is becoming one of the favorite Linux flavors for many enterprises and is being adopted to a large extent. It supports a wide variety of common network systems and the use of standard Internet services including file serving, e-mail, Web, DNS, and database management. A large scale use and implementation of Ubuntu on servers has given rise to a vast army of Linux administrators who battle it out day in and day out to make sure the systems are in the right frame of operation and pre-empt any untoward incidents that may result in catastrophes for the businesses using it. Despite all these efforts, glitches and bugs occur that affect Ubuntu server's network, memory, application, and hardware and also generate cloud computing related issues using OpenStack. This book will help you end to end. Right from setting up your new Ubuntu Server to learning the best practices to host OpenStack without any hassles. You will be able to control the priority of jobs, restrict or allow access users to certain services, deploy packages, tackle issues related to server effectively, and reduce downtime. Also, you will learn to set up OpenStack, and manage and monitor its services while tuning the machine with best practices. You will also get to know about Virtualization to make services serve users better. Chapter by chapter, you will learn to add new features and functionalities and make your Ubuntu server a full-fledged, production-ready system. Style and approach This book contains topic-by-topic discussion in an easy-to-understand language with loads of examples to help you take care of Ubuntu Server. Plenty of screenshots will guide you through a step-by-step approach.
Mastering Python Scientific Computing
¥71.93
A complete guide for Python programmers to master scientific computing using Python APIs and tools About This Book The basics of scientific computing to advanced concepts involving parallel and large scale computation are all covered. Most of the Python APIs and tools used in scientific computing are discussed in detail The concepts are discussed with suitable example programs Who This Book Is For If you are a Python programmer and want to get your hands on scientific computing, this book is for you. The book expects you to have had exposure to various concepts of Python programming. What You Will Learn Fundamentals and components of scientific computing Scientific computing data management Performing numerical computing using NumPy and SciPy Concepts and programming for symbolic computing using SymPy Using the plotting library matplotlib for data visualization Data analysis and visualization using Pandas, matplotlib, and IPython Performing parallel and high performance computing Real-life case studies and best practices of scientific computing In Detail In today's world, along with theoretical and experimental work, scientific computing has become an important part of scientific disciplines. Numerical calculations, simulations and computer modeling in this day and age form the vast majority of both experimental and theoretical papers. In the scientific method, replication and reproducibility are two important contributing factors. A complete and concrete scientific result should be reproducible and replicable. Python is suitable for scientific computing. A large community of users, plenty of help and documentation, a large collection of scientific libraries and environments, great performance, and good support makes Python a great choice for scientific computing. At present Python is among the top choices for developing scientific workflow and the book targets existing Python developers to master this domain using Python. The main things to learn in the book are the concept of scientific workflow, managing scientific workflow data and performing computation on this data using Python. The book discusses NumPy, SciPy, SymPy, matplotlib, Pandas and IPython with several example programs. Style and approach This book follows a hands-on approach to explain the complex concepts related to scientific computing. It details various APIs using appropriate examples.
PrimeFaces Theme Development
¥63.21
Create, package, and customize stunning themes using PrimeFacesAbout This BookBuild PrimeFaces themes that meet the industry standardsCustomize your themes for mobile web applications with PrimeFaces MobileA precise, example-oriented guide to help you create interesting themes using the PrimeFaces tools Who This Book Is For If you are a Web Designer who wants to create and modify PrimeFaces themes then this book is for you. Basic knowledge of JSF, CSS, and HTML is assumed.What You Will LearnUse Maven to create JSF ProjectsCreate a custom theme using JQuery UI toolsPackage your theme for distribution and use your PrimeFaces-based web applications as drop in librariesDevelop additional dynamic look and feel elements that themes do not already supplyApply look and feel elements dynamically to views without causing page refreshesReduce code repetition by applying page templates to your JSF project In Detail Developing stunning themes for web applications has never been easier! PrimeFaces delivers a powerful set of features that enables JSF developers to create and customize awesome themes on the web. It is very easy to use because it comes as a single JAR file and requires no mandatory XML configuration. With more than 30 out-of-the-box themes, jQuery integration, a mobile UI toolkit, Ajax Push technology, and much more, PrimeFaces takes JSF application development to a whole new level! This book is a hands-on example-rich guide to creating and customizing PrimeFaces themes using available tools. Beginning with creating a JSF project and integrating the PrimeFaces library, this book will introduce you to the features of theme components, how these are structured, and how PrimeFaces uses JQuery UI to apply a theme to your application. You will learn to examine and change the CSS rules and get creative by setting standard icons and adding new icons to them. You will use a combination of JavaScript and CSS to enhance your application with help of scheduler component and go on to adapt and package your custom theme so that it is compatible with the Resource Manager. Finally, you will explore PrimeFaces mobile apps, ensuring themes are compatible with your mobile applications best practices for theme design.Style and approach This book is a concise, hands-on guide to developing PrimeFaces themes, working from the ground up with examples in each topic implemented in a web application. You will be encouraged to explore areas of your own interest without the requirement to stick to the letter of the chapter.
Apache Cassandra Essentials
¥63.21
Create your own massively scalable Cassandra database with highly responsive database queries About This Book Create a Cassandra cluster and tweak its configuration to get the best performance based on your environment Analyze the key concepts and architecture of Cassandra, which are essential to create highly responsive Cassandra databases A fast-paced and step-by-step guide on handling huge amount of data and getting the best out of your database applications Who This Book Is For If you are a developer who is working with Cassandra and you want to deep dive into the core concepts and understand Cassandra’s non-relational nature, then this book is for you. A basic understanding of Cassandra is expected. What You Will Learn Install and set up your Cassandra Cluster using various installation types Use Cassandra Query Language (CQL) to design Cassandra database and tables with various configuration options Design your Cassandra database to be evenly loaded with the lowest read/write latencies Employ the available Cassandra tools to monitor and maintain a Cassandra cluster Debug CQL queries to discover why they are performing relatively slowly Choose the best-suited compaction strategy for your database based on your usage pattern Tune Cassandra based on your deployment operation system environment In Detail Apache Cassandra Essentials takes you step-by-step from from the basics of installation to advanced installation options and database design techniques. It gives you all the information you need to effectively design a well distributed and high performance database. You’ll get to know about the steps that are performed by a Cassandra node when you execute a read/write query, which is essential to properly maintain of a Cassandra cluster and to debug any issues. Next, you’ll discover how to integrate a Cassandra driver in your applications and perform read/write operations. Finally, you’ll learn about the various tools provided by Cassandra for serviceability aspects such as logging, metrics, backup, and recovery. Style and approach This step-by-step guide is packed with examples that explain the core concepts as well as advanced concepts, techniques, and usages of Apache Cassandra.
Unity 5.x Cookbook
¥99.18
Over 100 recipes exploring the new and exciting features of Unity 5 to spice up your Unity skillsetAbout This BookBuilt on the solid foundation of the popular Unity 4.x Cookbook, the recipes in this edition have been completely updated for Unity 5Features recipes for both 2D and 3D gamesProvides you with techniques for the new features of Unity 5, including the new UI system, 2D game development, new Standard Shaders, and the new Audio Mixer Who This Book Is For From beginners to advanced users, from artists to coders, this book is for you and everyone in your team! Programmers can explore multimedia features, and multimedia developers can try their hand at *ing. Basic knowledge and understanding of the Unity platform, game design principles, and programming knowledge in C# is essential.What You Will LearnImmerse players with great audio, utilizing Unity 5's audio features including the new Audio Mixer, ambient sound with Reverb Zones, dynamic soundtracks with Snapshots, and balanced audio via DuckingCreate better materials with Unity’s new, physically-based, Standard ShaderMeasure and control time, including pausing the game, displaying clocks and countdown timers, and even implementing “bullet time” effectsImprove ambiance through the use of lights and effects such as reflection and light probesCreate stylish user interfaces with the new UI system, including power-bars, clock displays, and an extensible inventory systemSave and load text and media assets from local or remote sources, publish your game via Unity Cloud, and communicate with websites and their databases to create online scoreboardsDiscover advanced techniques, including the publisher-subscriber and state patterns, performance bottleneck identification, and methods to maximize game performance and frame ratesControl 2D and 3D character movement, and use NavMeshAgents to write NPC and enemy behaviors such as seek, flee, flock, and waypoint path following In Detail Unity 5 is a flexible and intuitive multiplatform game engine that is becoming the industry’s de facto standard. Learn to craft your own 2D and 3D computer games by working through core concepts such as animation, audio, shaders, GUI, lights, cameras, and *ing to create your own games with Unity 5. Completely re-written to cover the new features of Unity 5, this book is a great resource for all Unity game developers, from those who have recently started using Unity right up to Unity professionals. The first half of the book focuses on core concepts of 2D game design while the second half focuses on developing 3D game development skills. In the first half, you will discover the new GUI system, the new Audio Mixer, external files, and animating 2D characters in 2D game development. As you progress further, you will familiarize yourself with the new Standard Shaders, the Mecanim system, Cameras, and the new Lighting features to hone your skills towards building 3D games to perfection. Finally, you will learn non-player character control and explore Unity 5's extra features to enhance your 3D game development skills.Style and approach Each chapter first introduces the topic area and explains how the techniques covered can enhance your games. Every recipe provides step-by-step instructions, followed by an explanation of how it all works, and useful additional refinements or alternative approaches. Every required resource and C# * (fully commented) is available to download, enabling you to follow each recipe yourself.
Internet of Things with Arduino Blueprints
¥71.93
Develop interactive Arduino-based Internet projects with Ethernet and WiFiAbout This BookBuild Internet-based Arduino devices to make your home feel more secureLearn how to connect various sensors and actuators to the Arduino and access data from InternetA project-based guide filled with schematics and wiring diagrams to help you build projects incrementally Who This Book Is For This book is intended for those who want to learn more about Arduino and make Internet-based interactive projects with Arduino. If you are an experienced software developer who understands the basics of electronics, then you can quickly learn how to build the Arduino projects explained in this book.What You Will LearnMake a powerful Internet controlled relay with an embedded web server to monitor and control your home electrical appliancesBuild a portable Wi-Fi signal strength sensor to give haptic feedback about signal strength to the userMeasure water flow speed and volume with liquid flow sensors and record real-time readingsSecure your home with motion-activated Arduino security cameras and upload images to the cloudImplement real-time data logging of a solar panel voltage with Arduino cloud connectorsTrack locations with GPS and upload location data to the cloudControl a garage door light with your Twitter feedControl infrared enabled devices with IR remote and Arduino In Detail Arduino is a small single-chip computer board that can be used for a wide variety of creative hardware projects. The hardware consists of a simple microcontroller, board, and chipset. It comes with a Java-based IDE to allow creators to program the board. Arduino is the ideal open hardware platform for experimenting with the world of the Internet of Things. This credit card sized Arduino board can be used via the Internet to make more useful and interactive Internet of things projects. Internet of Things with Arduino Blueprints is a project-based book that begins with projects based on IoT and cloud computing concepts. This book covers up to eight projects that will allow devices to communicate with each other, access information over the Internet, store and retrieve data, and interact with users—creating smart, pervasive, and always-connected environments. It explains how wired and wireless Internet connections can be used with projects and the use of various sensors and actuators. The main aim of this book is to teach you how Arduino can be used for Internet-related projects so that users are able to control actuators, gather data from various kinds of sensors, and send and receive data wirelessly across HTTP and TCP protocols. Finally, you can use these projects as blueprints for many other IoT projects and put them to good use. By the end of the book, you will be an expert in the use of IoT with Arduino to develop a set of projects that can relate very well to IoT applications in the real world.Style and approach Every chapter in this book clearly explains how to assemble components through easy-to-follow steps on while laying out important concepts, code snippets, and expected output results so that you can easily end up with a successful project where you can also enhance or modify the project according to your requirements.
Nginx HTTP Server - Third Edition
¥80.65
Harness the power of Nginx to make the most of your infrastructure and serve pages faster than ever About This Book ?Discover possible interactions between Nginx and Apache to get the best of both worlds ?Learn to exploit the features offered by NGinx for your web applications ?Get the newest techniques available, designed with the latest version in mind Who This Book Is For By covering both the early setup stages and advanced topics, this book suits web administrators who interested in solutions to optimize their infrastructure, whether you are looking into replacing your existing web server software or integrating a new tool to cooperate with applications that are already up and running. If you, your visitors, and your operating system have been disappointed by Apache, this book is exactly what you need. What You Will Learn ?Get to know the basics of the Nginx configuration: syntax, structure, and semantics ?Understand the advanced load balancing functionality of Nginx and the newest innovative IO mechanisms ?Create virtual host configurations effortlessly ?Discover all the first-party modules: how to enable, configure, and use them ?Establish advanced rewrite rules with the Nginx Rewrite module ?Set up Nginx to work with PHP, Python, and more via FastCGI ?Configure Nginx to work as frontend for your existing HTTP server ?Manipulate configuration files with ease and adapt them to various situations ?Discover the common pitfalls and find out how to avoid them In Detail Nginx is a lightweight HTTP server designed for high-traffic websites, with network scalability as the primary objective. With the advent of high speed Internet access, short loading times and fast transfer rates have become a necessity. This free, open source solution will either come as a full replacement of other software such as Apache, or stand in front of your existing infrastructure to improve its overall speed. This book is a detailed guide to setting up Nginx in different ways that correspond to actual production situations: as a standalone server, as a reverse proxy, interacting with applications via FastCGI, and more. In addition, this complete directive reference will be your best friend at all stages of the configuration and maintenance processes. This book is the perfect companion for both Nginx beginners and experienced administrators. For beginners, it will take you through the complete process of setting up this lightweight HTTP server on your system and configuring its various modules so it does exactly what you need quickly and securely. For more experienced administrators, this book provides different approaches that can help you make the most of your current infrastructure. Nginx can be employed in many situations, whether you are looking to construct an entirely new web-serving architecture or simply want to integrate an efficient tool to optimize your site loading speeds. Style and approach This tutorial-style book includes detailed instructions on each of the processes it describes, as well as step-by-step tutorials, commented configuration sections, and in-depth module de*ions, so you can make the most of the performance potential offered by Nginx.
Dart By Example
¥80.65
Design and develop modern web applications with Google's bold and productive language through engaging example projects About This Book Full of engaging and varied example projects to equip you to build your own web applications Learn the Dart language and key libraries Productively create fast and reliable web applications Who This Book Is For If you are a front- or back-end web developer who is looking to build complex full-featured web applications without the quagmire of disconnected JavaScript frameworks, this book is a practical walkthrough of substantial applications that will have you and your team coding Dart in a productive manner. This book will give you a compiled, optional typed, scalable environment to rapidly develop applications. As Dart was designed to be familiar, any developer with even a small amount of knowledge of JavaScript or another programming language will be at home with the language immediately and will be coding quickly. What You Will Learn Master the core Dart language, type system, and key development tools Connect to existing web services, process JSON, and create your own framework for the data display Run and debug the Dart server and web applications and compile them in JavaScript Handle form data and encryption Build and deploy server applications on the major OSes and implement the REST API Work with PostgreSQL—an industry standard relational database system Create robust applications with unit tests, documentation, and diagnostic logging Develop command-line applications, and explore the key data structures and libraries In Detail Designed to create next generation apps, Google’s Dart offers a much more robust framework and also supersedes JavaScript in several aspects. Familiar yet innovative, compact yet scalable, it blows away the accumulated JavaScript legacy limitations. Dart was designed for great tool-ability and developer productivity, allowing you to create better application faster than before. Google chose it for their billion dollar advertising business and you have its power for your projects too. This book will introduce you the Dart language starting from its conception to its current form, and where it headed is through engaging substantial practical projects. You will be taken through building typical applications and exploring the exciting new technologies of HTML5. With example code projects such as a live data monitoring and viewing system, a blogging system, a slides presentation application, and more, then this book will walk you through step by step through building data-driven web applications with ease and speed. Style and approach A varied collection of compelling practical Dart projects that are developed progressively with full explanations of concepts and implementation. Each project introduces features of the language and environment, demonstrating how Dart can be used in rich structured web applications.
Groovy for Domain-specific Languages - Second Edition
¥90.46
Extend and enhance your Java applications with domain-specific *ing in Groovy About This Book Build domain-specific mini languages in Groovy that integrate seamlessly with your Java apps with this hands-on guide Increase stakeholder participation in the development process with domain-specific *ing in Groovy Get up to speed with the newest features in Groovy using this second edition and integrate Groovy-based DSLs into your existing Java applications. Who This Book Is For This book is for Java software developers who have an interest in building domain *ing into their Java applications. No knowledge of Groovy is required, although it will be helpful. This book does not teach Groovy, but quickly introduces the basic ideas of Groovy. An experienced Java developer should have no problems with these and move quickly on to the more involved aspects of creating DSLs with Groovy. No experience of creating a DSL is required. What You Will Learn Familiarize yourself with Groovy *ing and work with Groovy closures Use the meta-programming features in Groovy to build mini languages Employ Groovy mark-up and builders to simplify application development Familiarize yourself with Groovy mark-up and build your own Groovy builders Build effective DSLs with operator overloading, command chains, builders, and a host of other Groovy language features Integrate Groovy with your Java and JVM based applications In Detail The times when developing on the JVM meant you were a Java programmer have long passed. The JVM is now firmly established as a polyglot development environment with many projects opting for alternative development languages to Java such as Groovy, Scala, Clojure, and JRuby. In this pantheon of development languages, Groovy stands out for its excellent DSL enabling features which allows it to be manipulated to produce mini languages that are tailored to a project’s needs. A comprehensive tutorial on designing and developing mini Groovy based Domain Specific Languages, this book will guide you through the development of several mini DSLs that will help you gain all the skills needed to develop your own Groovy based DSLs with confidence and ease. Starting with the bare basics, this book will focus on how Groovy can be used to construct domain specific mini languages, and will go through the more complex meta-programming features of Groovy, including using the Abstract Syntax Tree (AST). Practical examples are used throughout this book to de-mystify these seemingly complex language features and to show how they can be used to create simple and elegant DSLs. Packed with examples, including several fully worked DSLs, this book will serve as a springboard for developing your own DSLs. Style and approach This book is a hands-on guide that will walk you through examples for building DSLs with Groovy rather than just talking about "metaprogramming with Groovy". The examples in this book have been designed to help you gain a good working knowledge of the techniques involved and apply these to producing your own Groovy based DSLs.
Learning Unity iOS Game Development
¥80.65
Build exciting games with Unity on iOS and publish them on the App Store About This Book Take advantage of Unity 5's new tools to create a fully interactive mobile game Learn how to connect your iTunes developer account and use Unity 5 to communicate with it Use your Macintosh computer to publish your game to the App Store Who This Book Is For This book is for iOS developers who want to learn how to build games with Unity for the iOS platform. Some prior experience in game development would be useful. What You Will Learn Create your own iTunes Connect Developer account and create an app within it Set up iTunes Game Center features in iTunes Connect so you can use them within Unity 5 Construct a game using C# that allows users to interactively control the game character Use Unity 5's editor window to create a custom editor tool specific for the game made in the book Store and keep track of data so the player is able to collect in-game pick-ups that can be used to purchase in-game goods Use all game features so the player is able to fully navigate menus between the front menu and in the game state Make, test, and finally release builds so you can play on your device and then submit the game to Apple for review In Detail Over recent years, the market for mobile game development using Unity has grown multi-fold with an overwhelming 600 million gamers playing games developed using Unity engine. The newly launched Unity 5 offers a wide range of dedicated and powerful tools for iOS developers who intend to follow the basics and gradually elevate their skills to revolutionize the way they design and publish games for the App Store. From beginners, to those who are experienced making video games, this book goes through the steps of using Unity 5 to make a game from the ground up and setting the game up with iTunes Game Center features. The book begins with an introduction to setting up an iTunes Connect developer account, this will allow you to use Unity to its full potential with iOS. You will create a new app in iTunes Connect with the settings for Apple approval. You will learn, in detail, how to use Unity 5 and the programming language C# to make a fully interactive game that keeps track of player progress, Game Center Leaderboards, and Achievements, as well as displaying iAds and offering In-App purchases. Moving on, you’ll discover how to create development and release builds, enabling you to test the game on your device before finally submitting the game for Apple’s approval. By the end of the book, you will have a complete understanding of how iTunes and Unity can be used in combination to build and publish a fully interactive and reliable game to the App Store. Style and approach This is a step-by-step guide that covers the fundamentals of gaming and reveals the secrets of building and monetizing games for the iOS platform.
Clojure High Performance Programming - Second Edition
¥63.21
Become an expert at writing fast and high performant code in Clojure 1.7.0 About This Book Enhance code performance by using appropriate Clojure features Improve the efficiency of applications and plan their deployment A hands-on guide to designing Clojure programs to get the best performance Who This Book Is For This book is intended for intermediate Clojure developers who are looking to get a good grip on achieving optimum performance. Having a basic knowledge of Java would be helpful. What You Will Learn Identify performance issues in Clojure programs using different profiling tools Master techniques to achieve numerical performance in Clojure Use Criterium library to measure latency of Clojure expressions Exploit Java features in Clojure code to enhance performance Avoid reflection and boxing with type hints Understand Clojure's concurrency and state-management primitives in depth Measure and monitor performance, and understand optimization techniques In Detail Clojure treats code as data and has a macro system. It focuses on programming with immutable values and explicit progression-of-time constructs, which are intended to facilitate the development of more robust programs, particularly multithreaded ones. It is built with performance, pragmatism, and simplicity in mind. Like most general purpose languages, various Clojure features have different performance characteristics that one should know in order to write high performance code. This book shows you how to evaluate the performance implications of various Clojure abstractions, discover their underpinnings, and apply the right approach for optimum performance in real-world programs. It starts by helping you classify various use cases and the need for them with respect to performance and analysis of various performance aspects. You will also learn the performance vocabulary that experts use throughout the world and discover various Clojure data structures, abstractions, and their performance characteristics. Further, the book will guide you through enhancing performance by using Java interoperability and JVM-specific features from Clojure. It also highlights the importance of using the right concurrent data structure and Java concurrency abstractions. This book also sheds light on performance metrics for measuring, how to measure, and how to visualize and monitor the collected data. At the end of the book, you will learn to run a performance profiler, identify bottlenecks, tune performance, and refactor code to get a better performance. Style and approach An easy-to-follow guide full of real-world examples and self-sufficient code snippets that will help you get your hands dirty with high performance programming with Clojure.
Yii2 By Example
¥80.65
Develop complete web applications from scratch through practical examples and tips for beginners and more advanced users About This Book Improve your programming experience and become a full stack developer Master real-life web applications, and create and manage four different projects Step-by-step guidance to develop real-world web applications smoothly Who This Book Is For This book is for anyone who wants to discover and explore Yii Framework. Basic programming experience with PHP and object oriented programming is assumed. What You Will Learn Understand basic concepts, along with the installation and customization of Yii Discover models, controllers, and views—concepts applied in a web context—and how they are employed in Yii Use ActiveRecord to manipulate a database Add access control to your web application through authentication and authorization Install and customize an advanced template for multiple applications in the same project Create a RESTful Web Service to allow remote access to data Develop a console application to launch a command in the console as an automated task (cron job) Make code reusable through widgets and components and localize text messages to make a multilanguage web app In Detail Yii is a high-performance PHP framework best for developing Web 2.0 applications. It provides fast, secure, and professional features to create robust projects, however, this rapid development requires the ability to organize common tasks together to build a complete application. It's all too easy to get confused; this is where this book comes in. This book contains a series of practical project examples for developers starting from scratch. Each section contains the most relevant theories for every topic as you walk through developing each project, focusing on key aspects that commonly confuse users. The book starts with all the framework’s basic concepts, such as controllers and views, to introduce you to Yii and creating your first application, a simple news reader. You will be learn to configure URL rules to make a pretty URL, essential for search engine optimization. Next, you will walk through Model and ActiveRecord, key concepts in database interaction. The second application you will develop is a reservation system that allows you to manage rooms, customers, and reservations. For this, you will use database connection through SQL and ActiveRecord. More complex than the first one, this application will introduce you to the advanced template of Yii 2, splitting the app into two parts: a frontend for all visitors and a backend for the admin. Finally, you will move on to the last two applications: one that allows connections from remote clients, through RESTful components of Yii 2, and another that creates and organizes automatic tasks using the console application structure of Yii 2. Style and approach This is a step-by-step guide with each topic introduced in the context of real-world applications, highlighting common cases where users may encounter difficulties.
QlikView for Finance
¥63.21
Concoct dynamic business intelligence dashboards for financial analysis with QlikView About This Book Get accustomed to QlikView features for effective data analysis and visualization in Finance Employ the Memory data store, which refreshes data in real time, providing a faster response to business financial information A step-by step guide to using Qlikview features such as key performance indicators, interactive charts, and tables for financial analysis Who This Book Is For If you are a finance professional with basic knowledge of QlikView functions and wish to increase your knowledge of QlikView to apply it in the field of finance, then this book is for you. A good knowledge of financial aspects is an must-have. What You Will Learn Design Key Performance Indicators and extend your revenue ratio reporting Set up actions within a Text Object and create variables to make a chart toggle between visible and not visible Merge data from multiple sources to get more asset management options Examine good and bad practices in dashboard design and create a Group button to make more data available in less space Analyse the sales dashboard by adding tending lines and forecasting Create input boxes and use the input in formulas to perform “What If” analysis Examine the Key Performance Indicator (KPI) and Inventory Turnover, and investigate the usefulness of Pivot Create a QlikView analysis document and add data to it to gain deep insights In Detail This book is an effective step-by-step tutoring guide for financial analysis using Qlikview. It begins by teaching you the crucial concepts of Qlikview Finance to help you develop an effective understanding of financial data analysis and finance. The book then goes on to cover real-world, practical examples on the use of Qlikview for financial planning and analysis, expense management, risk management, and more. Moving on, topics such as Asset Management QlikView Dashboard and Retail Sales Analysis are covered in a strategic way. We then shift the focus to deal with the concepts of Inventory, Supply Chain, and Plant Coverage Dashboards. The book then reaches its conclusion by dealing with ways to share your QlikView insights. By the end of this book, you will have a good understanding of how to use Qlikview for numerous applications in finance. Style and approach This book is designed to explore what can be done in QlikView to facilitate Financial Analysis. It follows a step-by-step approach and each chapter has easy-to-follow, hands-on examples of important concepts.
Mastering Android NDK
¥90.46
Master the skills you need to develop portable, highly-functional Android applications using NDK About This Book Develop portable games using Android NDK and debug them on your desktop Familiarise yourself with different popular C++ libraries on Android and use them in your games Write multi-threaded code with graphics, sound, networking, and resource storage Who This Book Is For If you want to leverage your C++ skills in mobile development and increase the performance of your Android applications, then this is the book for you. Knowledge of C or C++ is assumed, including pointer manipulation, multi-threading, object-oriented programming concepts, and the basics of C++11. It would be an added advantage if you know how to develop applications without any IDE. What You Will Learn Explore popular C++ libraries and use them on Android Write portable, multithreaded native networking code Create portable audio framework using OpenAL Implement portable rendering framework using OpenGL ES 3 Debug mobile applications on your desktop machine Access resources from APK archives Render text with FreeType In Detail Android NDK is used for multimedia applications that require direct access to system resources. NDK is also the key for portability, which in turn allows a reasonably comfortable development and debugging process using familiar tools such as GCC and Clang toolchains. This is a hands-on guide to extending your game development skills with Android NDK. The book takes you through many clear, step-by-step example applications to help you further explore the features of Android NDK and some popular C++ libraries and boost your productivity by debugging the development process. Through the course of this book, you will learn how to write portable multi-threaded native code, use HTTP networking in C++, play audio files, use OpenGL ES 3, and render high-quality text. Each chapter aims to take you one step closer to building your application. By the end of this book, you will be able to create an engaging, complete gaming application. Style and approach This book adopts a step-by-step approach and each chapter is based on the material from the previous ones. The book focuses on putting to your knowledge of C++ use while you develop Android applications of your own.
Kiss from a Stranger
¥24.44
Horrified when her beloved dog, Rufus, is caught in a cruel snare while out walking in the estate of Arrow Castle, local Parson’s daughter Shenda is at first relieved when a handsome stranger comes to poor Rufus’s rescue and then at once she is abashed and confused when he claims a kiss – Shenda’s very first – as his reward. But then she is told that her father has been killed by a savage bull and that she must leave the family’s Vicarage forthwith. Penniless Shenda is obliged to take a job at Arrow Castle as a seamstress, where she stumbles across a letter from one of Napoleon Bonaparte’s spies to Society beauty Lucille Gratton, ‘the most beautiful Lady in England’, who is staying at The Castle. Reporting the discovery to the Earl, she finds that he is no other than her ‘gentleman stranger’ and just as she realises that she is falling in love with the heroic Earl of Arrow, she is embroiled in a counter-espionage plot that puts her young life – and her love for the Earl – in deadly peril.
Learning Bitcoin
¥80.65
Embrace the new world of fiance by leveraging the power of crypto-currencies using Bitcoin and the BlockchainAbout This BookSet up your own wallet, buy and sell Bitcoin, and execute custom transactions on the BlockchainLeverage the power of Bitcoin to reduce transaction costs and eliminate fraudA practical step-by-step guide to break down the Bitcoin technology to ensure safe transactions Who This Book Is For If you are familiar with online banking and want to expand your finances into a resilient and transparent currency, this book is ideal for you. A basic understanding of online wallets and financial systems will be highly beneficial to unravel the mysteries of Bitcoin.What You Will LearnSet up your wallet and buy a Bitcoin in a flash while understanding the basics of addresses and transactionsAcquire the knack of buying, selling, and trading Bitcoins with online marketplacesSecure and protect your Bitcoins from online theft using Brainwallets and cold storageUnderstand how Bitcoin’s underlying technology, the Blockchain, works with simple illustrations and explanationsConfigure your own Bitcoin node and execute common operations on the networkDiscover various aspects of mining Bitcoin and how to set up your own mining rigDive deeper into Bitcoin and write *s and multi-signature transactions on the networkExplore the various alt-coins and get to know how to compare them and their value In Detail The financial crisis of 2008 raised attention to the need for transparency and accountability in the financial world. As banks and governments were scrambling to stay solvent while seeking a sustainable plan, a powerfully new and resilient technology emerged. Bitcoin, built on a fundamentally new technology called “The Blockchain,” offered the promise of a new financial system where transactions are sent directly between two parties without the need for central control. Bitcoin exists as an open and transparent financial system without banks, governments, or corporate support. Simply put, Bitcoin is “programmable money” that has the potential to change the world on the same scale as the Internet itself. This book arms you with immense knowledge of Bitcoin and helps you implement the technology in your money matters, enabling secure transactions. We first walk through the fundamentals of Bitcoin, illustrate how the technology works, and exemplify how to interact with this powerful and new financial technology. You will learn how to set up your online Bitcoin wallet, indulge in buying and selling of bitcoins, and manage their storage. We then get to grips with the most powerful algorithm of all times: the Blockchain, and learn how crypto-currencies can reduce the risk of fraud for e-commerce merchants and consumers. With a solid base of Blockchain, you will write and execute your own custom transactions. Most importantly, you will be able to protect and secure your Bitcoin with the help of effective solutions provided in the book. Packed with plenty of screenshots, Learning Bitcoin is a simple and painless guide to working with Bitcoin.Style and approach This is an easy-to-follow guide to working with Bitcoin and the Blockchain technology. This book is ideal for anyone who wants to learn the basics of Bitcoin and explore how to set up their own transactions.

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