JIRA 6.x Administration Cookbook
¥90.46
A comprehensive guide, full of practical recipes with real-life JIRA administration challenges, solutions, and examples with illustrations from the actual application. If you are an administrator who will be customizing, supporting, and maintaining JIRA for your organization, this book is for you. Familiarity with the core concepts of JIRA is essential. For some recipes, basic understanding in HTML, CSS, and JavaScript will also be helpful.
Mastering Proxmox
¥79.56
This is not an instructional guide, but a practical, scenario-based book which guides you through everything you need to know in a practical manner by letting you build your own cluster. By the end of the book, you will have a fully functional Proxmox cluster setup at your disposal and have the knowledge to replicate virtualization solutions .If you already know what the word "virtualization" means and you are ready to stand out from the crowd equipped with the unique ability to design and implement a rock-solid virtualized network environment using Proxmox, then you have just picked up the only book you will need. Linux system administration experience together with knowledge of networking and virtualization concepts is assumed. This book is also useful if you are already using Proxmox and simply want to master its advanced features.
Nginx HTTP Server - Third Edition
¥80.65
Harness the power of Nginx to make the most of your infrastructure and serve pages faster than ever About This Book ?Discover possible interactions between Nginx and Apache to get the best of both worlds ?Learn to exploit the features offered by NGinx for your web applications ?Get the newest techniques available, designed with the latest version in mind Who This Book Is For By covering both the early setup stages and advanced topics, this book suits web administrators who interested in solutions to optimize their infrastructure, whether you are looking into replacing your existing web server software or integrating a new tool to cooperate with applications that are already up and running. If you, your visitors, and your operating system have been disappointed by Apache, this book is exactly what you need. What You Will Learn ?Get to know the basics of the Nginx configuration: syntax, structure, and semantics ?Understand the advanced load balancing functionality of Nginx and the newest innovative IO mechanisms ?Create virtual host configurations effortlessly ?Discover all the first-party modules: how to enable, configure, and use them ?Establish advanced rewrite rules with the Nginx Rewrite module ?Set up Nginx to work with PHP, Python, and more via FastCGI ?Configure Nginx to work as frontend for your existing HTTP server ?Manipulate configuration files with ease and adapt them to various situations ?Discover the common pitfalls and find out how to avoid them In Detail Nginx is a lightweight HTTP server designed for high-traffic websites, with network scalability as the primary objective. With the advent of high speed Internet access, short loading times and fast transfer rates have become a necessity. This free, open source solution will either come as a full replacement of other software such as Apache, or stand in front of your existing infrastructure to improve its overall speed. This book is a detailed guide to setting up Nginx in different ways that correspond to actual production situations: as a standalone server, as a reverse proxy, interacting with applications via FastCGI, and more. In addition, this complete directive reference will be your best friend at all stages of the configuration and maintenance processes. This book is the perfect companion for both Nginx beginners and experienced administrators. For beginners, it will take you through the complete process of setting up this lightweight HTTP server on your system and configuring its various modules so it does exactly what you need quickly and securely. For more experienced administrators, this book provides different approaches that can help you make the most of your current infrastructure. Nginx can be employed in many situations, whether you are looking to construct an entirely new web-serving architecture or simply want to integrate an efficient tool to optimize your site loading speeds. Style and approach This tutorial-style book includes detailed instructions on each of the processes it describes, as well as step-by-step tutorials, commented configuration sections, and in-depth module de*ions, so you can make the most of the performance potential offered by Nginx.
Haxe Game Development Essentials
¥54.49
Create games on multiple platforms from a single codebase using Haxe and the HaxeFlixel engine About This Book Learn the modern, cross-platform language Haxe to build games without any trouble Create engaging 2D games that are compatible with desktop, web, and mobile platforms Learn how to speed up your workflow with OpenFL and HaxeFlixel using this useful and compact guide Who This Book Is For This book is for game developers with some experience programming games on one or more platforms already. If you want to leverage your game development experience on one platform to develop for multiple platforms and to get up and running quickly, this book is for you. Having prior experience with a language similar to Haxe, such as ActionScript or JavaScript will help, but isn't required. What You Will Learn Understand the fundamentals of the Haxe programming language Set up a development environment that will work on Windows, Mac, and Linux Create fun 2D games using OpenFL and HaxeFlixel Understand how to implement a user interface Enhance the gameplay experience with cool animations Improve immersion by adding sound Make your game modular and easily expandable using configuration files Compile games that will work on desktop, web, and mobile platforms In Detail Haxe is a powerful and high-level multi-platform language that's incredibly easy to learn. Used by thousands of developers and many high-profile companies, Haxe is quickly emerging as a forerunner in the area of cross-platform programming. OpenFL builds on top of Haxe to make developing for multiple platforms quick and painless. HaxeFlixel provides you with the tools you need to build amazing 2D games easier than ever before. Cross-platform development has been supercharged using the Haxe programming language, making it increasingly easy and hassle-free to develop multi-platform games. If you've programmed games before and want to learn out how to deliver games across multiple platforms, or develop games faster, then Haxe Game Development Essentials is the book for you. It starts by showing you how to set up your development environment, then running you through some Haxe language fundamentals, and finally taking you through the process of programming a game from start to finish. You will learn how to create a side scrolling shooter game using HaxeFlixel. Next you will learn to enhance the game with new gameplay features, user interfaces, animations, sound, and configuration files to make your game expandable. Once your game is built and ready, you will learn how to deploy it to web, Android, iOS, and desktop systems. By the end of this book, you will be confident about creating multi-platform games using Haxe, OpenFL, and HaxeFlixel in a faster and easier way. Style and approach Since this book is aimed at people who have worked on games before, this book is written in a way that will get you quickly up to speed with a new set of tools, but will still be accessible for less experienced developers. Each chapter covers an essential milestone in building a game from start to finish. The chapters move in a logical fashion, starting with the basics of Haxe development and ending with preparing a game for deployment.
Learning JavaScript Robotics
¥54.49
Design, build, and program your own remarkable robots with JavaScript and open source hardware About This Book Learn how to leverage Johnny-Five's Read, Eval, Print Loop, and Event API to write robot code with JavaScript Unlock a world of exciting possibilities by hooking your JavaScript-programmed robots up to the internet and using external data and APIs Move your project code from the Arduino Uno to a multitude of other robotics platforms Who This Book Is For If you've worked with Arduino before or are new to electronics and would like to try writing sketches in JavaScript, then this book is for you! Basic knowledge of JavaScript and Node.js will help you get the most out of this book. What You Will Learn Familiarise yourself with Johnny-Five Read, Eval, and Print Loop (REPL) to modify and debug robotics code in real time Build robots with basic output devices to create projects that light up, make noise, and more Create projects with complex output devices, and employ the Johnny-Five API to simplify the use of components that require complex interfaces, such as I2C Make use of sensors and input devices to allow your robotics projects to survey the world around them and accept input from users Use the Sensor and Motor objects to make it much easier to move your robotics projects Learn about the Animation API that will allow you to program complex movements using timing and key frames Bring in other devices to your Johnny-Five projects, such as USB devices and remotes Connect your Johnny-Five projects to external APIs and create your own Internet of Things! In Detail There has been a rapid rise in the use of JavaScript in recent times in a variety of applications, and JavaScript robotics has seen a rise in popularity too. Johnny-Five is a framework that gives NodeBots a consistent API and platform across several hardware systems. This book walks you through basic robotics projects including the physical hardware builds and the JavaScript code for them. You'll delve into the concepts of Johnny-Five and JS robotics. You'll learn about various components such as Digital GPIO pins, PWM output pins, Sensors, servos, and motors to be used with Johnny-Five along with some advanced components such as I2C, and SPI. You will learn to connect your Johnny-Five robots to internet services and other NodeBots to form networks. By the end of this book, you will have explored the benefits of the Johnny-Five framework and the many devices it unlocks. Style and approach This step-by-step guide to the Johnny-Five ecosystem is explained in a conversational style, packed with examples and tips. Each chapter also explores the Johnny-Five documentation to enable you to start exploring the API on your own.
Mastering LibGDX Game Development
¥90.46
Leverage the power of LibGDX to create a fully functional, customizable RPG game for your own commercial title About This Book Learn game architecture and design patterns with concrete examples using proper software engineering principles Save time and money with this handy reference guide for future game development with LibGDX Design and develop a fully functional RPG video game from scratch with a hands on, step-by-step approach using LibGDX Who This Book Is For If you are an intermediate-level game developer who wants to create an RPG video game but found the creation process overwhelming, either by lack of tutorials or by getting lost in a sea of game-related technologies, engines, or frameworks, then this book is for you. This book assumes familiarity with Java and some basic knowledge of LibGDX. What You Will Learn Develop characters with stat attributes, player movement, animation, physics, and collision detection Create interactive NPC characters with speech windows and build immersion via dialog trees Build inventory management system UIs with drag and drop items to sell, buy, and equip Design a quest system to expand out the content of your game Form interesting enemies with battle mechanics and spawn points Devise *ed cutscenes to add an element of story and drama Develop save and load game profiles Create special effects to give the game extra “juiciness” and polish, and help build the atmosphere In Detail LibGDX is a Java-based framework developed with a heavy emphasis on performance, and includes cross-platform support out of the box (Windows, OS X, Linux, iOS, Android, and HTML5) as well as providing all the low-level functionality so that you can focus on developing your game and not battling with the platform. LibGDX also has an engaged and responsive community, active maintenance, and is available for free without a prohibitive license. Starting from the beginning, this book will take you through the entire development process of creating an RPG video game using LibGDX. First, this book will introduce you to the features specific to RPG games, as well as an overview of game architecture. Then, you will create map locations, develop character movement, add animation, integrate collision detection, and develop a portal system. Next, you will learn and develop a HUD and other UI components, as well as an inventory management system. You will then develop NPC interactions including dialog trees, shopkeepers, and quest givers. After this, you will design and create battle features for fighting enemies, as well as event triggers for world events. Finally, you will add the final polish with sound, music, and lighting effects. By the end of this book, you will have learned and applied core components from the LibGDX framework, as well as have a finished game to use as a springboard for customization and story development for your own commercial video game. Style and approach This book walks you through the concepts and implementation of developing a complete RPG game, unfolding chapter by chapter and building upon previous concepts. Each chapter can be used as an individual reference with diagrams to explain core concepts with concrete example code explained in detail.
Mastering NetScaler VPX?
¥80.65
Learn how to deploy and configure all the available Citrix NetScaler features with the best practices and techniques you need to know About This Book Implement and configure all the available NetScaler Application Delivery features and monitor NetScaler VPX performance in your environment Packed with real-word NetScaler deployment scenarios to help you see the configuration principles in action Integrate NetScaler with other Citrix technologies, including CloudBridge, Application Delivery Controller, HDX Insight, and Command Center Who This Book Is For If you’re an administrator with prior experience using NetScaler then you have everything you need to make the most of this book. What You Will Learn Configure the more commonly used NetScaler VPX features such as basic load balancing, authentication, NetScaler Gateway, and StoreFront Configure the AppExpert features such as Responder, Rewrite, AppExpert templates, parsing HTTP, TCP, and UDP data Integrate NetScaler with other Citrix technologies such as CloudBridge, Insight Center, and Command Center Optimize traffic using caching, front-end optimization, and compression Dive deep in the security, caching, and compression enhancements Protect your environment with AAA and Application Firewall, or from HTTP DDoS attacks Troubleshoot an environment using tools such as TaaS and WireShark In Detail Citrix NetScaler is one of the best Application Delivery Controller products in the world. The Application Delivery Controllers are commonly used for load balancing purposes, to optimize traffic, and to perform extra security settings. This book will give you an insight into all the available features that the Citrix NetScaler appliance has to offer. The book will start with the commonly used NetScaler VPX features, such as load balancing and NetScaler Gateway functionality. Next, we cover features such as Responder, Rewrite, and the AppExpert templates, and how to configure these features. After that, you will learn more about the other available Citrix technologies that can interact with Citrix NetScaler. We also cover troubleshooting, optimizing traffic, caching, performing protection using Application Firewall, and denying HTTP DDoS attacks for web services. Finally, we will demonstrate the different configuration principles real-world Citrix NetScaler deployment scenarios. Style and approach This easy-to-follow guide explains as much as possible about each feature and its configuration. Each topic is explained sequentially in the process of configuring and deploying the feature.
Learning Azure DocumentDB
¥63.21
Create outstanding enterprise solutions around DocumentDB using the latest technologies and programming tools with Azure About This Book Get to know the concepts of DocumentDB and learn to work your way around it Manipulate and query your documents using different modern technologies to access DocumentDB Build a real-life scenario using Microsoft Visual Studio and C# with this handy and practical guide Who This Book Is For This book is for novice developers and database architects who need a thorough knowledge of the features of DocumentDB and developing applications with it. Basic knowledge of SQL would be helpful. What You Will Learn Create, manage, and configure your DocumentDB environment Execute SQL queries from simple to complex and nested ones against your database Get to know about advanced DocumentDB techniques such as scopes, portioning, indexing, triggers, UDF’s, and security Fine-tune your DocumentDB database to optimize performance and costs Interact with DocumentDB from different technologies and platforms Build a real-life scenario using C# and put DocumentDB at the heart of Azure solutions Understand how to migrate from your current datastore to DocumentDB In Detail Learning DocumentDB adopts a practical, step-by-step approach to help you learn the basics of DocumentDB and use your new-found abilities in real-life scenarios and enterprise solutions. We start with the absolute basics, such as setting up a DocumentDB environment, and guide you through managing your databases, and executing simple and complex queries. Next, we explain how to work with DocumentDB using the open REST protocol, and demonstrate how JavaScript works with DocumentDB. We’ll also show you how to authenticate and execute queries. Moving on, you’ll find out how to use DocumentDB from within Node.js to kick-start your Node.js projects. Next, you’ll discover how to increase the performance of your DocumentDB database and fine-tune it. Finally, you’ll get to grips with using DocumentDB in conjunction with other services offered from the Microsoft Azure platform. Style and approach This book can be used as a tutorial where you learn step by step, but also as a knowledge base to quickly look up recipes you can instantly utilize. Starting with the basics and moving on to advanced topics, every concept is explained in theory and demonstrated through easy-to-understand examples.
Data Lake Development with Big Data
¥63.21
Explore architectural approaches to building Data Lakes that ingest, index, manage, and analyze massive amounts of data using Big Data technologies About This Book Comprehend the intricacies of architecting a Data Lake and build a data strategy around your current data architecture Efficiently manage vast amounts of data and deliver it to multiple applications and systems with a high degree of performance and scalability Packed with industry best practices and use-case scenarios to get you up-and-running Who This Book Is For This book is for architects and senior managers who are responsible for building a strategy around their current data architecture, helping them identify the need for a Data Lake implementation in an enterprise context. The reader will need a good knowledge of master data management, information lifecycle management, data governance, data product design, data engineering, and systems architecture. Also required is experience of Big Data technologies such as Hadoop, Spark, Splunk, and Storm. What You Will Learn Identify the need for a Data Lake in your enterprise context and learn to architect a Data Lake Learn to build various tiers of a Data Lake, such as data intake, management, consumption, and governance, with a focus on practical implementation scenarios Find out the key considerations to be taken into account while building each tier of the Data Lake Understand Hadoop-oriented data transfer mechanism to ingest data in batch, micro-batch, and real-time modes Explore various data integration needs and learn how to perform data enrichment and data transformations using Big Data technologies Enable data discovery on the Data Lake to allow users to discover the data Discover how data is packaged and provisioned for consumption Comprehend the importance of including data governance disciplines while building a Data Lake In Detail A Data Lake is a highly scalable platform for storing huge volumes of multistructured data from disparate sources with centralized data management services. It eliminates the need for up-front modeling and rigid data structures by allowing schema-less writes. Data Lakes make it possible to ask complex far-reaching questions to find out hidden data patterns and relationships. This book explores the potential of Data Lakes and explores architectural approaches to building data lakes that ingest, index, manage, and analyze massive amounts of data using batch and real-time processing frameworks. It guides you on how to go about building a Data Lake that is managed by Hadoop and accessed as required by other Big Data applications such as Spark, Storm, Hive, and so on, to create an environment in which data from different sources can be meaningfully brought together and analyzed. Data Lakes can be viewed as having three capabilities—intake, management, and consumption. This book will take readers through each of these processes of developing a Data Lake and guide them (using best practices) in developing these capabilities. It will also explore often ignored, yet crucial considerations while building Data Lakes, with the focus on how to architect data governance, security, data quality, data lineage tracking, metadata management, and semantic data tagging. By the end of this book, you will have a good understanding of building a Data Lake for Big Data. You will be able to utilize Data Lakes for efficient and easy data processing and analytics. Style and approach Data Lake Development with Big Data provides architectural approaches to building a Data Lake. It follows a use case-based approach where practical implementation scenarios of each key component are explained. It also helps you understand how these use cases are implemented in a Data Lake. The chapters are organized in a way that mimics the sequential data flow evidenced in a Data Lake.
ReactJS by Example - Building Modern Web Applications with React
¥80.65
Get up and running with ReactJS by developing five cutting-edge and responsive projects About This Book Create pragmatic real-world applications while learning React and its modern developer tools Build sustainable user interfaces by transforming data into components of UI Learn how to generate reusable ReactJS components effectively Who This Book Is For If you are a web developer and wish to learn ReactJS from scratch, then this book is tailor-made for you. Good understanding of Java*, HTML, and CSS is expected. What You Will Learn Create, reuse, and compose React components using JSX Share data between various React components and techniques for data flow within a React app Handle user interactions with the help of event handlers and dynamic components Set up and use various next generation ES2015/ES6 features with React Understand the performance and immutability features of React using React add-ons Learn the techniques of Animation in React Use data stores to store model-related data and information Create a flux-based React application by using Reflux library In Detail ReactJS is an open-source JavaScript library that brings the power of reactive programming to web applications and sites. It aims to address the challenges encountered in developing single-page applications, and is intended to help developers build large, easily scalable and changing web apps. Starting with a project on Open Library API, you will be introduced to React and JSX before moving on to learning about the life cycle of a React component. In the second project, building a multi-step wizard form, you will learn about composite dynamic components and perform DOM actions. You will also learn about building a fast search engine by exploring server-side rendering in the third project on a search engine application. Next, you will build a simple frontpage for an e-commerce app in the fourth project by using data models and React add-ons. In the final project you will develop a complete social media tracker by using the flux way of defining React apps and know about the best practices and use cases with the help of ES6 and redux. By the end of this book, you will not only have a good understanding of ReactJS but will also have built your very own responsive frontend applications from scratch. Style and approach An easy-to-follow program to learn ReactJS with the help of real world projects. Each topic is explained within the context of a project and provides plenty of tips and tricks for using ReactJS.
Unity UI Cookbook
¥90.46
Over 60 recipes to help you create professional and exquisite UIs to make your games more immersive About This Book Design and develop interactive and professional user interfaces (UIs) for games in Unity Discover how to implement and deal with various in-game UI elements that will impress your players This practical recipe guide will help you to efficiently create powerful and remarkable UIs using C# code Who This Book Is For If you are a game developer with some experience in Unity and C# and want to create the best interactive experience fast and intuitively, then this book is for you. If you are an intermediate game developer or an expert, these recipes will help you bring out the power of the new UI Unity system. What You Will Learn Implement different kinds of counters and healthbars Deal with timers and find out how to format them Animate and vivify UI elements Handle runtime customizations Add complex Head-up displays (HUDs) Design and implement 3D UIs Integrate minimaps in the UI In Detail With the increasing interest in game development, it's essential to design and implement a UI that reflects the game settings and shows the right information to the player. The Unity system is used to create complex and aesthetically pleasing user interfaces in order to give a professional look and feel to a game. Although the new Unity UI system is powerful and quite easy to use, by integrating it with C# *s, it's possible to realize the potential of this system and bring an impressive UI to games.This guide is an invaluable collection of recipes if you are planning to use Unity to develop a game. Starting with the basic concepts of the UI components, we’ll take you all the way through to creating complex interfaces by including animations and dynamics elements. Based on real-world problems, these recipes will start by showing you how to make common UI elements such as counters and healthbars. You will then get a walkthrough of how to manage time using timers, and will learn how to format them. You will move on to decorating and animating the UI elements to vivify them and give them a professional touch. Furthermore, you will be guided into the 3D UI world and into HUD *ing. Finally, you will discover how to implement complex minimaps in the interface.Style and approach Interactive, easy-to-follow recipes will help you create and implement UIs that make gaming an exhilarating experience.
Learning Apache Thrift
¥63.21
Make applications cross-communicate using Apache Thrift! About This Book Leverage Apache Thrift to enable applications written in different programming languages (Java, C++, Python, PHP, Ruby, and so on) to cross-communicate. Learn to make your services ready for real-world applications by using stepwise examples and modifying code from Industry giants. Be a crackerjack at solving Apache Thrift-related issues. Who This Book Is For If you have some experience of developing applications in one or more languages supported by Apache Thrift (C++, Java, PHP, Python, Ruby, and others) and want to broaden your knowledge and skills in building cross-platform, scalable applications, then this book is for you. What You Will Learn Understand the need for cross-language services and the basics of Apache Thrift. Learn how Apache Thrift works and what problems it solves. Determine when to use Apache Thrift instead of other methods (REST API), and when not to use it. Create and run an example application using Apache Thrift. Use Apache Thrift in your applications written in different languages supported by Apache Thrift (PHP, Python, Ruby, Java, and C++). Handle exceptions and deal with errors. Modify code in different languages.< Use Apache Thrift in the production environments of big applications. In Detail With modern software systems being increasingly complex, providing a scalable communication architecture for applications in different languages is tedious. The Apache Thrift framework is the solution to this problem! It helps build efficient and easy-to-maintain services and offers a plethora of options matching your application type by supporting several popular programming languages, including C++, Java, Python, PHP, Ruby, Erlang, Perl, Haskell, C#, Cocoa, JavaScript, Node.js, Smalltalk, OCaml, and Delphi. This book will help you set aside the basics of service-oriented systems through your first Apache Thrift-powered app. Then, progressing to more complex examples, it will provide you with tips for running large-scale applications in production environments. You will learn how to assess when Apache Thrift is the best tool to be used. To start with, you will run a simple example application, learning the framework's structure along the way; you will quickly advance to more complex systems that will help you solve various real-life problems. Moreover, you will be able to add a communication layer to every application written in one of the popular programming languages, with support for various data types and error handling. Further, you will learn how pre-eminent companies use Apache Thrift in their popular applications. This book is a great starting point if you want to use one of the best tools available to develop cross-language applications in service-oriented architectures. Style and approach A stepwise guide to learning Apache Thrift, with ready-to-run examples explained comprehensively. Advanced topics supply the inspiration for further work.
Learning Geospatial Analysis with Python - Second Edition
¥90.46
An effective guide to geographic information systems and remote sensing analysis using Python 3 About This Book Construct applications for GIS development by exploiting Python This focuses on built-in Python modules and libraries compatible with the Python Packaging Index distribution system—no compiling of C libraries necessary This practical, hands-on tutorial teaches you all about Geospatial analysis in Python Who This Book Is For If you are a Python developer, researcher, or analyst who wants to perform Geospatial, modeling, and GIS analysis with Python, then this book is for you. Familarity with digital mapping and analysis using Python or another *ing language for automation or crunching data manually is appreciated. What You Will Learn Automate Geospatial analysis workflows using Python Code the simplest possible GIS in 60 lines of Python Mold thematic maps with Python tools Get hold of the various forms that geospatial data comes in Produce elevation contours using Python tools Create flood inundation models Apply Geospatial analysis to find out about real-time data tracking and for storm chasing In Detail Geospatial Analysis is used in almost every field you can think of from medicine, to defense, to farming. This book will guide you gently into this exciting and complex field. It walks you through the building blocks of geospatial analysis and how to apply them to influence decision making using the latest Python software. Learning Geospatial Analysis with Python, 2nd Edition uses the expressive and powerful Python 3 programming language to guide you through geographic information systems, remote sensing, topography, and more, while providing a framework for you to approach geospatial analysis effectively, but on your own terms. We start by giving you a little background on the field, and a survey of the techniques and technology used. We then split the field into its component specialty areas: GIS, remote sensing, elevation data, advanced modeling, and real-time data. This book will teach you everything you need to know about, Geospatial Analysis from using a particular software package or API to using generic algorithms that can be applied. This book focuses on pure Python whenever possible to minimize compiling platform-dependent binaries, so that you don’t become bogged down in just getting ready to do analysis. This book will round out your technical library through handy recipes that will give you a good understanding of a field that supplements many a modern day human endeavors. Style and approach This is a practical, hands-on tutorial that teaches you all about Geospatial analysis interactively using Python.
Flask By Example
¥63.21
Unleash the full potential of the Flask web framework by creating simple yet powerful web applications About This Book The most up-to-date book on Flask on the market Create your own world-class applications and master the art of Flask by unravelling its enigma through this journey This step-by-step tutorial is packed with examples on blending different technologies with Flask to get you up and running Who This Book Is For Have you looked at PHP and hated the clunky bloated syntaxOr looked at .Net and wished it was more open and flexibleMaybe you’ve tried your hand at GUI libraries in Python and found them hard to useIf your answer to any one of these questions is a yes, then this is just the book for you. It is also intended for people who know the basics of Python and want to learn how to use it to build powerful solutions with a web front-end. What You Will Learn Build three web applications from the ground up using the powerful Python micro framework, Flask. Dynamically display data to your viewers, based on their requests Store user and static data in SQL and NoSQL databases and use this data to power your web applications Create a good user experience by combining HTML, CSS, and JavaScript Harness the convenience of freely available APIs, including OpenWeatherMap, Open Exchange Rates, and bitly Extend your applications to build advanced functionality, such as a user account control system using Flask-Login Learn about web application security and defend against common attacks, such as SQL injection and XSS In Detail This book will take you on a journey from learning about web development using Flask to building fully functional web applications. In the first major project, we develop a dynamic Headlines application that displays the latest news headlines along with up-to-date currency and weather information. In project two, we build a Crime Map application that is backed by a MySQL database, allowing users to submit information on and the location of crimes in order to plot danger zones and other crime trends within an area. In the final project, we combine Flask with more modern technologies, such as Twitter's Bootstrap and the NoSQL database MongoDB, to create a Waiter Caller application that allows restaurant patrons to easily call a waiter to their table. This pragmatic tutorial will keep you engaged as you learn the crux of Flask by working on challenging real-world applications. Style and approach This book will provide you with rich, practical experience of Flask. Every technology, that is employed along with Flask is comprehensively introduced, while the book focusses on developing web applications. Pointers to educational material are always given if you want to gain in-depth knowledge of the various technologies used.
OpenGL Game Development By Example
¥107.90
Design and code your own 2D and 3D games efficiently using OpenGL and C++ About This Book Create 2D and 3D games completely, through a series of end-to-end game projects Learn to render high performance 2D and 3D graphics using OpenGL Implement a rudimentary game engine using step-by-step code Who This Book Is For If you are a prospective game developer with some experience using C++, then this book is for you. Both prospective and experienced game programmers will find nuggets of wisdom and practical advice as they learn to code two full games using OpenGL, C++, and a host of related tools. What You Will Learn Set up your development environment in Visual Studio using OpenGL Use 2D and 3D coordinate systems Implement an input system to handle the mouse and the keyboard Create a state machine to handle complex changes in the game Load, display, and manipulate both 2D and 3D graphics Implement collision detection and basic physics Discover the key components needed to complete a polished game Handle audio files and implement sound effects and music In Detail OpenGL is one of the most popular rendering SDKs used to develop games. OpenGL has been used to create everything from 3D masterpieces running on desktop computers to 2D puzzles running on mobile devices. You will learn to apply both 2D and 3D technologies to bring your game idea to life. There is a lot more to making a game than just drawing pictures and that is where this book is unique! It provides a complete tutorial on designing and coding games from the setup of the development environment to final credits screen, through the creation of a 2D and 3D game. The book starts off by showing you how to set up a development environment using Visual Studio, and create a code framework for your game. It then walks you through creation of two games–a 2D platform game called Roboracer 2D and a 3D first-person space shooter game–using OpenGL to render both 2D and 3D graphics using a 2D coordinate system. You'll create sprite classes, render sprites and animation, and navigate and control the characters. You will also learn how to implement input, use audio, and code basic collision and physics systems. From setting up the development environment to creating the final credits screen, the book will take you through the complete journey of creating a game engine that you can extend to create your own games. Style and approach An easy-to-follow guide full of code examples to illustrate every concept and help you build a 2D and 3D game from scratch, while learning the key tools that surround a typical OpenGL project.
Mobile Application Penetration Testing
¥90.46
Explore real-world threat scenarios, attacks on mobile applications, and ways to counter them About This Book Gain insights into the current threat landscape of mobile applications in particular Explore the different options that are available on mobile platforms and prevent circumventions made by attackers This is a step-by-step guide to setting up your own mobile penetration testing environment Who This Book Is For If you are a mobile application evangelist, mobile application developer, information security practitioner, penetration tester on infrastructure web applications, an application security professional, or someone who wants to learn mobile application security as a career, then this book is for you. This book will provide you with all the skills you need to get started with Android and iOS pen-testing. What You Will Learn Gain an in-depth understanding of Android and iOS architecture and the latest changes Discover how to work with different tool suites to assess any application Develop different strategies and techniques to connect to a mobile device Create a foundation for mobile application security principles Grasp techniques to attack different components of an Android device and the different functionalities of an iOS device Get to know secure development strategies for both iOS and Android applications Gain an understanding of threat modeling mobile applications Get an in-depth understanding of both Android and iOS implementation vulnerabilities and how to provide counter-measures while developing a mobile app In Detail Mobile security has come a long way over the last few years. It has transitioned from "should it be done?" to "it must be done!"Alongside the growing number of devises and applications, there is also a growth in the volume of Personally identifiable information (PII), Financial Data, and much more. This data needs to be secured. This is why Pen-testing is so important to modern application developers. You need to know how to secure user data, and find vulnerabilities and loopholes in your application that might lead to security breaches. This book gives you the necessary skills to security test your mobile applications as a beginner, developer, or security practitioner. You'll start by discovering the internal components of an Android and an iOS application. Moving ahead, you'll understand the inter-process working of these applications. Then you'll set up a test environment for this application using various tools to identify the loopholes and vulnerabilities in the structure of the applications. Finally, after collecting all information about these security loop holes, we'll start securing our applications from these threats. Style and approach This is an easy-to-follow guide full of hands-on examples of real-world attack simulations. Each topic is explained in context with respect to testing, and for the more inquisitive, there are more details on the concepts and techniques used for different platforms.
Cisco UCS Cookbook
¥90.46
Over 40 practical recipes to get your hands dirty with the powerful Cisco UCS and overcome various challenges About This Book Master the skills of minimizing cost, enabling your business to work faster by reducing cycle times for reporting and improving overall revenue Work through hands-on recipes for efficient deployment approaches, see computing techniques, and explore new operational models with UCS Render a better work-flow management, ensure effective monitoring, and learn new deployment paradigms for the operational infrastructure with the help of this book Who This Book Is For This book is for competent system/network or storage administrators who are working with Cisco UCS, but now want to learn new ways to compute UCS. What You Will Learn Familiarize yourself with information on the latest information on memory management practices, virtualization architectures, and the specific technical advantages of UCS Get a concrete understanding of integrating processes and techniques to ensure effective convergence of LAN/SAN Get to know the best practices of Cisco UCS, EMC Storage, and VMware vSphere Master migrating data from other band servers or Blade to Cisco UCS Comprehend how to replicate and back up UCS to remote sites UCS Assimilate innovative techniques to deploy UCS to leverage its full potential Gather information on installing and configuring automatic and manual Pinning Discover ways to integrate a system in Cisco UCS In Detail Cisco Unified Computing System (UCS) is a data center server platform that is used for computing, deploying, and storing resources in data center environments. This cookbook aims to teach you about various tasks you can implement to improve your existing method of configuring and deploying UCS. You will start by learning how to upgrade your firmware on Brocade and Cisco Fibre Channel Switch and will move on to enhance your knowledge of LAN connectivity. We will then discuss how to configure Windows 2008 and 2012 local boot in Cisco UCS. Next, you will learn how to install the operating system on Cisco UCS and use Cisco UCS Power Calculator to calculate the UCS consumption. Finally, we’ll take a look at backup solutions. By the end of the book, you will know several ways to build and compute in data center environment using Cisco UCS. Style and approach This guide explains every task in a conversational and easy-to-follow style. You can open this book up to the task you want to learn and will be able to perform that task by the end of the recipe.
Mapbox Cookbook
¥71.93
Over 35 recipes to design and implement uniquely styled maps using the Mapbox platform About This Book Design and develop beautifully styled maps using TileMill, MapBox Studio, and CartoCSS Get to grips with the mapbox.js and Leaflet to create visually stunning web and mobile applications An easy-to-follow, quick reference guide to integrate powerful APIs and services like Foursquare, Fusion Tables, Geoserver, and CartoDB to populate your maps Who This Book Is For If you are a web developer seeking for GIS expertise on how to create, style, and publish interactive and unique styled maps, then this book is for you. Basic knowledge of programming and java*s is assumed. What You Will Learn Get accustomed to the MapBox Editor to visually style your maps Learn everything about CartoCSS, and how it will help you fine tune your styled maps Use MapBox Studio and Tilemill to generate your own tiles and vector maps Publish your maps using a variety of technologies like node.js, PHP, and Geoserver Integrate with third party APIs and services to populate your maps with public or private data Create many different map visualization styles like choropleth and heat maps, add interactivity, and even learn how to animate data over time Work with many different data formats and external services to create robust maps Learn to use MapBox GL to create a mobile application In Detail Maps are an essential element in today’s location aware applications. Right from displaying earth surface information to creating thematic maps displaying plethora of information, most of the developers lack the necessary knowledge to create customizable maps with combination of various tools and libraries. The MapBox platform is one such platform which offers all the tools and API required to create and publish a totally customizable map. Starting with building your first map with the online MapBox Editor, we will take you all the way to building advanced web and mobile applications with totally customizable map styles. Through the course of chapters we’ll learn CartoCSS styling language and understand the various components of MapBox platform and their corresponding JavaScript API. In the initial few chapters we will dive deeper into the TileMill and MapBox Studio components of MapBox and use them to generate custom styled map tiles and vector maps. Furthermore, we will publish these custom maps using PHP, node.js and third party tools like Geoserver. We’ll also learn to create different visualizations and map styles like a choropleth map, a heat map and add user interactivity using a UFTGrid. Moving on, we dive into advanced concepts and focus on integration with third party services like Foursquare, Google FusionTables, CartoDB, and Torque to help you populate and even animate your maps. In the final chapter we’ll learn to use the Mapbox SDK to create and publish interactive maps for the iOS platform. By the end of this book, you will learn about MapBox GL and how to create a fully functional, location-aware mobile app, using the maps styles created in the recipes. Style and approach An easy-to-use recipe driven book that will not just serve code samples, but also explains all the theory and concepts required to fully understand each recipe.
Learning Swift - Second Edition
¥71.93
Develop the skills required to create compelling, maintainable, and robust iOS and OS X apps with Swift About This Book Write expressive, understandable, and maintainable Swift 2 code with this hands-on tutorial Unveil the complex underpinnings of Swift to turn your app ideas into reality This book is packed with real-life examples to help you implement concepts as you learn Who This Book Is For If you are looking to build iOS or OS X apps using the most modern technology, this book is ideal for you. You will find this book especially useful if you are new to programming or if you are yet to develop for iOS or OS X. No prior programming exposure is required. What You Will Learn Form a solid understanding of the Swift 2 language Get to know the practical aspects of how a computer program actually works Understand the paradigms used by Apple’s frameworks so you are not intimidated by them Utilize the vast resources written in Objective-C to better inform your Swift programming Develop a basic portfolio of Swift code by learning the critical concepts Experience both object-oriented and functional programming Get to know the new coding techniques made available by Swift 2 Discover resources to ensure you never stop becoming a better developer In Detail Swift is Apple’s new programming language and the future of iOS and OS X app development. It is a high-performance language that feels like a modern *ing language. On the surface, Swift is easy to jump into, but it has complex underpinnings that are critical to becoming proficient at turning an idea into reality. This book is an approachable, step-by-step introduction into programming with Swift for everyone. It begins by giving you an overview of the key features through practical examples and progresses to more advanced topics that help differentiate the proficient developers from the mediocre ones. It covers important concepts such as Variables, Optionals, Closures, Generics, and Memory Management. Mixed in with those concepts, it also helps you learn the art of programming such as maintainability, useful design patterns, and resources to further your knowledge. This all culminates in writing a basic iOS app that will get you well on your way to turning your own app ideas into reality. Style and approach This is an approachable, step-by-step guide to programming in Swift 2. Each topic is separated into compressible sections that are full of practical examples and easy-to-understand explanations. Each section builds on the previous topics so you can develop a proficient and comprehensive understanding of app development in Swift 2.
Drupal 8 Theming with Twig
¥80.65
Master Drupal 8’s new Twig templating engine to create fun and fast websites with simple steps to help you move from concept to completion About This Book Create beautiful responsive Drupal 8 websites using Twig Quickly master theme administration, custom block layouts, views, and the Twig template structure A step-by-step guide to the most common approaches in web design Who This Book Is For This book is intended for front-end developers, designers, and anyone who is generally interested in learning all the new features of Drupal 8 theming. Discover what has changed from Drupal 7 to Drupal 8 and immerse yourself in the new Twig PHP templating engine. Familiarity with HTML5, CSS3, JavaScript, and the Drupal Admin interface would be helpful. Prior experience with setting up and configuring a standalone development environment is required as we will be working with PHP and MySQL. What You Will Learn Navigate the Drupal 8 Admin interface Build custom block layouts with reusable and fieldable blocks Create subthemes based on the Bartik and Classy base themes Construct a responsive theme with Twitter Bootstrap Work with the new Twig PHP templating engine Configure Drupal for Twig debugging Enable preprocessing of Twig variables Develop a theme from scratch following a step-by-step project outline In Detail Drupal 8 is an open source content management system and powerful framework that helps deliver great websites to individuals and organizations, including non-profits, commercial, and government around the globe. This new release has been built on top of object-oriented PHP and includes more than a handful of improvements such as a better user experience, cleaner HTML5 markup, a new templating engine called Twig, multilingual capabilities, new configuration management, and effortless content authoring. Drupal 8 will quickly become the new standard for deploying content to both the web and mobile applications. However, with so many new changes, it can quickly become overwhelming knowing where to start and how to quickly. Starting from the bottom up, we will install, set up, and configure Drupal 8. We’ll navigate the Admin interface so you can learn how to work with core themes and create new custom block layouts. Walk through a real-world project to create a Twig theme from concept to completion while adopting best practices to implement CSS frameworks and JavaScript libraries. We will see just how quick and easy it is to create beautiful, responsive Drupal 8 websites while avoiding the common mistakes that many front-end developers make. Style and approach Drupal 8 Theming with Twig is intended for front-end developers, designers, and anyone who is generally interested in learning all the new features of Drupal 8 theming. Discover what has changed from Drupal 7 to Drupal 8 and immerse yourself in the new Twig PHP templating engine. Familiarity with HTML5, CSS3, JavaScript, and the Drupal Admin interface would be helpful. Prior experience with setting up and configuring a standalone development environment is required as we will be working with PHP and MySQL.
Learning CoreOS
¥71.93
Your one-stop guide for building, configuring, maintaining, and deploying one of the world's fastest growing OSes About This Book Understand the features of CoreOS and learn to administrate and secure a CoreOS environment Develop, test, and deploy cloud services and applications more quickly and efficiently inside lightweight containers using CoreOS This is a complete tutorial on CoreOS, which is the preferred OS for cloud computing as it contains components that facilitate cloud management Who This Book Is For This book is for cloud or enterprise administrators and application developers who would like to gain knowledge about CoreOS to deploy a cloud application or micro-services on a cluster of cloud servers. It is also aimed at administrators with basic networking experience. You do not need to have any knowledge of CoreOS. What You Will Learn Understand the benefits of CoreOS as a cloud orchestration platform Learn about lightweight containers and various container frameworks such as Docker and RKT in CoreOS Manage services and containers across cluster using Fleet and systemd Set up a CoreOS environment using Vagrant Create and manage CoreOS clusters Discover the service parameters using etcd Find out about chaining services running on the cluster using Flannel / Rudder and Weave Create a virtual tenant network and service chaining using OVS In Detail CoreOS is an open source operating system developed upon the Linux kernel. The rise of CoreOS is directly related to the rise of Docker (a Linux container management system). It is a minimal operating system layer and takes a different approach to automating the deployment of containers. The major difference between CoreOS and other Linux distributions is that CoreOS was designed to deploy hundreds of servers. CoreOS immensely helps the users to create systems, which are easy to scale and manage, making life easier for all, be it developer, QA, or deployer. This book is all about setting up, deploying, and using CoreOS to manage clusters and clouds. It will help you understand what CoreOS is and its benefits as a cloud orchestration platform. First, we’ll show you how to set up a simple CoreOS instance with single node in the cluster and how to run a Docker container inside the CoreOS instance. Next, you’ll be introduced to Fleet and systemd, and will deploy and distribute Docker services across different nodes in cluster using Fleet. Later, you’ll be briefed about running services in a cluster with constraints, publishing the services already running on the cluster to new services, and making your services interact with each other. We conclude by teaching you about advanced container networking. By the end of the book, you will know the salient features of CoreOS and will be able to deploy, administrate, and secure a CoreOS environment. Style and approach This practical guide covers the basics and advanced topics related to CoreOS and lightweight containers. The topics are covered in an easy-to-follow manner with each feature explained in detail, beginning with a brief overview and followed by an explanation of its corresponding configuration files.

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