阿拉伯语专业本科生教材:阿拉伯语报刊导读 上册
¥29.40
本教材系新世纪高等学校阿拉伯语专业本科生系列教材,分上下两册,由上海外国语大学阿拉伯语系陈杰老师带领的青年教师团队编写完成。本书为上册,主要供阿语专业本科三年级学生及同等学力的社会读者使用。 本教材主要由分类阅读和专题阅读两部分组成,上册主要为分类阅读部分,下册主要为专题阅读部分。分类阅读按照新闻涉及的社会面选择素材;专题阅读则从不同的角度阐释某一特定的新闻话题。两者相辅相成,互为补充。编者所选用的素材来自阿拉伯世界的各大知名报刊及网站,还从中国各大新闻网站的阿文版取材。每篇报刊阅渎还配备题型多样的习题,多角度、多层次地测试学生阅读理解程度,并教授其充分利用阅读语料来提升语言表达能力。
新编日语 第3册(重排本)
¥36.50
多年来的教学实践证明,《新编日语》的编写内容、编写原则及体例是符合日语教学的规律与要求的,在培养学生基础阶段扎实的日语知识和灵活的运用能力方面起到了良好的作用,取得了可喜的成果。本次修订在保留原书编写特点的基础上,对部分内容作了适量的修改与补充。 本书的编写原则以听说为主,读写为辅。参照教学大纲的要求,编入日语语音、文字、词汇、语法、句型、功能用语等方面的内容。题材以学校、家庭、社会为主,同时兼顾日本文化、风俗习惯等。全书共四个单元十六课,每单元配有复习课。除语音阶段稍有不同外,每课由前文、会话、功能用语、解说、读解文六个部分构成。每课配有练习,既可作为课堂教学的补充,又可作为课外作业。书后附有单词索引。 为了适应时代发展的需求,在修订版的基础上,我们对全书的版式进行了重新设计,并配备了移动学习App,使这本多年来承蒙诸方专家学者肯定和广大师生厚爱的教材更具时代气息,焕发出新的光彩。
新编日语习题集(重排本)第3册
¥17.50
本书为《新编日语(修订本)》(周平、陈小芬编著)的配套练习册,自出版以来深受广大读者的喜爱。如今《新编日语(修订本)》有了重排本,为了使读者使用起来更加方便,本书也相应地作了修订。 本书的练习形式及内容与《新编日语(重排本)》第三册相对应,为了提高练习效果,有些地方适当加大了难度。包括日语汉字注假名和假名写汉字、词语填空、将会话文改成叙述文、改错、完成句子、日译中、中译日、阅读理解等。每册习题集后均附有参考答案。
日语专业本科生教材:日语写作教程
¥33.60
本书是日语专业写作课教材,全书以日语写成,共15课。涵盖了各类文体,如自我介绍、书信、说明文、短评、随笔、小论文、调查与报告等。每课结构如下: 1.简介某种文体的定义和特点。 2.提供1~2篇该文体的范文,并对范文进行点评。这是本书的特色。 3.详细介绍该文体的写作方法、写作要点以及常用表达。 4.提供形式多样的练习。 本书架构清晰,内容丰富实用,且经过上海外国语大学日本文化经济学院多年试用打磨,是一部比较成熟完善的写作课教材。 本书附‘微课”视频,请阅读本书封二信息后获取。
外教社外语天天学系列:法语天天学
¥27.30
555
十天搞定N1-N5核心词汇便携版(套装共4册)
¥39.99
热销十余年而不衰的“英语语法新思维”系列图书又添新品!《英语语法新思维——语法体系及底层逻辑全解密》是英语语法大师张满胜老师的全新力作,深度剖析语法的内在逻辑,解密语法的底层原理,旨在帮助中国的英语学习者学会用母语人的思维学英语,建立自己的语法体系。 本书分为“动词短语篇”和“从句篇”。“动词短语篇”讲解三类动词、四型谓语、五种基本句型、时态、被动语态、情态动词、虚拟语气、主谓一致和非谓语动词。“从句篇”讲解名词从句、定语从句、状语从句、名词/名词短语、介词和副词。
孩子读得懂的漫画民法典
¥16.88
本书精选《中华人民共和国民法典》中与青少年有关的条文,通过漫画与具体案例,以问答的形式深浅出地解读《民法典》。每一个案例紧扣社会现实与热门话题,每个问题由法律学者给出专业解说,提供法律对策,既利于青少年学习理解,又便于学以致用,解决生活中的法律问题。本书,能让孩子一个全新的法律世界,真切地感受学法用法的重要性,树立正确的法律观和价值观。
日语专业本科生教材:日语综合教程 第4册
¥28.70
--------------------------------------------------------
德福单项训练丛书:德福写作训练
¥19.60
本书亮在于: 聚焦德福写作的三大核心内容:篇引文、图表描述和正反论证。 按照“词―句―篇章”的脉络传授基本词汇、语法、重要句型、基本句型变换规则和技巧 从局部到整体,更细致地训练考生的写作基本功,帮助考生扩大词汇量,善于扩展句式,能做到写对、写好、写长句子。 帮助考生掌握各类句式衔手段及语篇连贯手段,从而写出上下文连贯、逻辑性较强、结构清晰的文章。 “剖析型”的基础和综合练习帮助考生熟悉词汇、语法和句式之间的重要联系 本书特别适用于写作“门外汉”,同时也适合具有一定写作功底的考生参考。
新编日语口语:生活文化篇
¥16.80
《新编日语口语》不同于以往的日语教科书,根据场景和具体情况编制了内容生动、情节连贯的故事,把日本人在各种不同场合中自然、地道的日语对话原汁原味地编写故事里。 《新编日语口语(生活文化篇)》从留学生的实际生活出发,以掌握地道的日语会话为目的,提供了中国留学生张志甫在日本东京学习和生活的多个场景下真实的会话。 《新编日语口语(生活文化篇)》及讲述小张日本企业后奋斗史的《新编日语口语商务日语篇》,适用于大学日语专业二、三年级会话课。 本教材由林娟娟、坂本彻主编。
俄语专业学习指南:俄语语法问答
¥14.70
《新编俄语语法》根据高等学校外语教学指导委员会2003年制定的《高等学校俄语专业教学大纲》编写,是俄语专业的语法教程。全书理论阐述言简意赅,实践应用部分讲授详尽,可使学习者对语法项目有形象、生动的认识和理解,易于掌握。所选例句与日常生活、文化国情密切相关,具有时代性。
标准日语初级词汇:刷词手册(2023新版)
¥29.99
《标准日语初级词汇:刷词手册》分为上、下两册,包括12个单元,共48课内容,与标日初级教材同步。每课均包括根据假名写出对应日语汉字、根据日语汉字写出对应假名、默写单词、听写单词等多种题型的练习,帮助大家夯实词汇基础。每4课后设置一个单元测试,对本单元的单词行检测。本书补充了500个在日语能力考N4、N5考试中常考的初级词汇,帮助大家为备战能力考好词汇基础。本书附有4套N4、N5“文字、词汇”模拟题,方便大家行实战演练,提高应用能力。本书录音由日籍专业播音员朗读,便于大家随时行跟读练习和听写练习。
Godot Engine Game Development Projects
¥73.02
Create interactive cross-platform games with the Godot Engine 3.0 About This Book ? Learn the art of developing cross-platform games ? Leverage Godot’s node and scene system to design robust, reusable game objects ? Integrate Blender easily and efficiently with Godot to create powerful 3D games Who This Book Is For Godot Engine Game Development Projects is for both new users and experienced developers, who want to learn to make games using a modern game engine. Some prior programming experience is recommended. What You Will Learn ? Get started with the Godot game engine and editor ? Organize a game project ? Import graphical and audio assets ? Use Godot’s node and scene system to design robust, reusable game objects ? Write code in GDScript to capture input and build complex behaviors ? Implement user interfaces to display information ? Create visual effects to spice up your game ? Learn techniques that you can apply to your own game projects In Detail Godot Engine Game Development Projects is an introduction to the Godot game engine and its new 3.0 version. Godot 3.0 brings a large number of new features and capabilities that make it a strong alternative to expensive commercial game engines. For beginners, Godot offers a friendly way to learn game development techniques, while for experienced developers it is a powerful, customizable tool that can bring your visions to life. This book consists of five projects that will help developers achieve a sound understanding of the engine when it comes to building games. Game development is complex and involves a wide spectrum of knowledge and skills. This book can help you build on your foundation level skills by showing you how to create a number of small-scale game projects. Along the way, you will learn how Godot works and discover important game development techniques that you can apply to your projects. Using a straightforward, step-by-step approach and practical examples, the book will take you from the absolute basics through to sophisticated game physics, animations, and other techniques. Upon completing the final project, you will have a strong foundation for future success with Godot 3.0. Style and approach The book is divided into five parts; each covering a different small-game project using a straightforward, step-by-step approach and practical examples. The book will take readers from the absolute basics through sophisticated game physics, animation, and other techniques.
Deep Learning for Computer Vision
¥73.02
Learn how to model and train advanced neural networks to implement a variety of Computer Vision tasks About This Book ? Train different kinds of deep learning model from scratch to solve specific problems in Computer Vision ? Combine the power of Python, Keras, and TensorFlow to build deep learning models for object detection, image classification, similarity learning, image captioning, and more ? Includes tips on optimizing and improving the performance of your models under various constraints Who This Book Is For This book is targeted at data scientists and Computer Vision practitioners who wish to apply the concepts of Deep Learning to overcome any problem related to Computer Vision. A basic knowledge of programming in Python—and some understanding of machine learning concepts—is required to get the best out of this book. What You Will Learn ? Set up an environment for deep learning with Python, TensorFlow, and Keras ? Define and train a model for image and video classification ? Use features from a pre-trained Convolutional Neural Network model for image retrieval ? Understand and implement object detection using the real-world Pedestrian Detection scenario ? Learn about various problems in image captioning and how to overcome them by training images and text together ? Implement similarity matching and train a model for face recognition ? Understand the concept of generative models and use them for image generation ? Deploy your deep learning models and optimize them for high performance In Detail Deep learning has shown its power in several application areas of Artificial Intelligence, especially in Computer Vision. Computer Vision is the science of understanding and manipulating images, and finds enormous applications in the areas of robotics, automation, and so on. This book will also show you, with practical examples, how to develop Computer Vision applications by leveraging the power of deep learning. In this book, you will learn different techniques related to object classification, object detection, image segmentation, captioning, image generation, face analysis, and more. You will also explore their applications using popular Python libraries such as TensorFlow and Keras. This book will help you master state-of-the-art, deep learning algorithms and their implementation. Style and approach This book will teach advanced techniques for Computer Vision, applying the deep learning model in reference to various datasets.
BeagleBone Robotic Projects - Second Edition
¥71.93
Exciting new capabilities to enable even easier DIY robotics with BeagleBone Blue About This Book ? Build powerful robots with the all new BeagleBone Blue ? Communicate with your robot and teach it to detect and respond to its environment ? Control walking, rolling, swimming, and flying robots with your iOS and Android mobile devices Who This Book Is For This book is for anyone who is curious about using new, low-cost hardware to create robotic projects and have previously been the domain of research labs, major universities, or defence departments. Some programming experience would be useful, but if you know how to use a personal computer, you can use this book to construct far more complex systems than you would have thought possible. What You Will Learn ? Power on and configure the BeagleBone Blue ? Get to know Simple programming techniques to enable the unique hardware capabilities of the BeagleBone Blue. ? Connect standard hardware to enable your projects to see, speak, hear, and move ? Build advanced capabilities into your projects, such as GPS and sonar sensors ? Build complex projects that can fly, or go under or on the water In Detail BeagleBone Blue is effectively a small, light, cheap computer in a similar vein to Raspberry Pi and Arduino. It has all of the extensibility of today’s desktop machines, but without the bulk, expense, or noise. This project guide provides step-by-step instructions that enable anyone to use this new, low-cost platform in some fascinating robotics projects. By the time you are finished, your projects will be able to see, speak, listen, detect their surroundings, and move in a variety of amazing ways. The book begins with unpacking and powering up the components. This includes guidance on what to purchase and how to connect it all successfully, and a primer on programming the BeagleBone Blue. You will add additional software functionality available from the open source community, including making the system see using a webcam, hear using a microphone, and speak using a speaker. You will then learn to use the new hardware capability of the BeagleBone Blue to make your robots move, as well as discover how to add sonar sensors to avoid or find objects. Later, you will learn to remotely control your robot through iOS and Android devices. At the end of this book, you will see how to integrate all of these functionalities to work together, before developing the most impressive robotics projects: Drone and Submarine. Style and approach Develop practical example projects with detailed explanations, combine the projects in a vast number of ways to create different robot designs, or work through them in sequence to discover the full capability of the BeagleBone Blue.
Spring 5 Design Patterns
¥80.65
Learn various design patterns and best practices in Spring 5 and use them to solve common design problems. About This Book ? Explore best practices for designing an application ? Manage your code easily with Spring's Dependency Injection pattern ? Understand the benefits that the right design patterns can offer your toolkit Who This Book Is For This book is for developers who would like to use design patterns to address common problems while designing an app using the Spring Framework and Reactive Programming approach. A basic knowledge of the Spring Framework and Java is assumed. What You Will Learn ? Develop applications using dependency injection patterns ? Learn best practices to design enterprise applications ? Explore Aspect-Oriented Programming relating to transactions, security, and caching. ? Build web applications using traditional Spring MVC patterns ? Learn to configure Spring using XML, annotations, and Java. ? Implement caching to improve application performance. ? Understand concurrency and handle multiple connections inside a web server. ? Utilizing Reactive Programming Pattern to build Reactive web applications. In Detail Design patterns help speed up the development process by offering well tested and proven solutions to common problems. These patterns coupled with the Spring framework offer tremendous improvements in the development process. The book begins with an overview of Spring Framework 5.0 and design patterns. You will understand the Dependency Injection pattern, which is the main principle behind the decoupling process that Spring performs, thus making it easier to manage your code. You will learn how GoF patterns can be used in Application Design. You will then learn to use Proxy patterns in Aspect Oriented Programming and remoting. Moving on, you will understand the JDBC template patterns and their use in abstracting database access. Then, you will be introduced to MVC patterns to build Reactive web applications. Finally, you will move on to more advanced topics such as Reactive streams and Concurrency. At the end of this book, you will be well equipped to develop efficient enterprise applications using Spring 5 with common design patterns Style and approach The book takes a pragmatic approach, showing various design patterns and best-practice considerations, including the Reactive programming approach with the Spring 5 Framework and ways to solve common development and design problems for enterprise applications.
A Game of Thrones (A Song of Ice and Fire, Book 1)
¥73.58
Summers span decades. Winter can last a lifetime. And the struggle for the Iron Throne has begun. As Warden of the north, Lord Eddard Stark counts it a curse when King Robert bestows on him the office of the Hand. His honour weighs him down at court where a true man does what he will, not what he must … and a dead enemy is a thing of beauty. The old gods have no power in the south, Stark’s family is split and there is treachery at court. Worse, the vengeance-mad heir of the deposed Dragon King has grown to maturity in exile in the Free Cities. He claims the Iron Throne.
Graham Thorpe: Rising from the Ashes
¥72.99
Graham Thorpe’s achievements on the cricket field contrasted wildly with his personal problems, where drink and depression combined to send him spiralling off the rails. This is his brutally honest life story, including his dramatic retirement from Test cricket, and updated to include England’s 2005 Ashes win, and his new coaching career. Graham Thorpe was one of the best batsmen in world cricket for more than a decade. Yet the national press hounded him as 'English cricket's most disturbed player' for pulling out of a series of tours and turning his back on the game more than once. With painful candour and often unexpected humour, Thorpe dissects his career in cricket and the inner recesses of his private life: the impact of his bitter divorce; the suicidal depression that afflicted him in his darkest hours; the reasons why he needed to 'save himself' by withdrawing from past England tours; the elation of his magnificent century on his comeback Test at the Oval in 2003; and his fresh outlook in life with a new partner after confronting his own failings and past troubles. Twelve years on from his Test debut against Australia, Thorpe took the decision to retire from international cricket after the disappointment of his controversial non-selection for the Ashes 2005 tour. With updated material on his coaching spell in Australia – where he gained valuable insight into cricket’s No 1 nation.
Seduced by the Moon (Mills & Boon Nocturne)
¥38.36
Into the woods… Skylar Donovan comes to her late father’s Colorado cabin to find answers that explain his death. Instead, she meets a handsome Forest Ranger with a dark side, a stranger who appears in her dreams as something other than a man… Werewolf Gavin was bitten by a monster in the hills he has sworn to protect and has committed his life to searching for the beast. Now Gavin must protect Skylar from the evil he is stalking – but the forbidden lust that burns between them might be the greatest danger of all.
The Calamity Janes: Lauren (The Calamity Janes, Book 5)
¥54.74
#1 New York Times bestselling author Sherryl Woods returns with a story of the Calamity Janes… fierce friends facing challenges in life and love. Lauren Winters has achieved fame and fortune, but all she wants when she goes home to Winding River, Wyoming, for a reunion with old friends is a break from her high-profile career. Seizing the chance to work incognito as a horse trainer for Wade Owens, she revels in the wrangler's attention. But how is the man who's disdainful of the rich and powerful going to feel when he discovers she's deceived him? Will Wade be able to see past her celebrity and believe in the woman who's fallen in love with him?
Choice Theory in the Classroom
¥72.93
William Glasser, M.D., puts his successful choice theory to work in our schools--with a new approach in increasing student motivation. "Dr. Glasser translates choice theory into a productive, classroom model of team learning with emphasis on satisfaction and excitement. Working in small teams, students find that knowledge contributes to power, friendship and fun. Because content and the necessary student collaboration skills must be taught, teachers need to develop skills if they are to use this model successfully. The dividends are 'turned-on ' students and satisfied teachers."--Madeline Hunter, University of California at Los Angeles "Choice Theory in the Classroom is a landmark book, without question one of the most important and useful books for teachers to appear in a long while. Written with rare lucidity and grace, the book has numerous instantly usable ideas that will contribute fundamentally to the success of classroom teachers. William Glasser combines his extensive theoretical expertise and wide practical experience to provide a practical and illuminating guide for teachers [that] should be required reading in every college of education in the country."--David and Roger Johnson, University of Minnesota"Choice Theory in the Classroom presents an insightful analysis of what is wrong with traditional school and what need to be done about it. Dr. Glasser gives a compelling rationale for the use of learning-teams in schools to capture the excitement and commitment students display in sports but rarely in the classroom. The book is well written and persuasive. I hope every teacher in America buys it, believes it, and behaves accordingly."--Robert Slavin, John Hopkins University