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Szex és Sydney
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Romana 604. - Kamera indul!
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Romana 604. - Kamera indul!

Sophie elrablása: Chatsfield Hotel 9.
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Sophie elrablása: Chatsfield Hotel 9.

Toszkán nappalok, római éjszakák
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Romana 602. - A f?n?k jobbkeze
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Szívhang 476. (Rómeó doktor választása)
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Szívhang 476. (Rómeó doktor választása)

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Elb?v?l? idegenvezet?
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Júlia 611. - Signor Delucca egyezsége (Chatsfield Hotel 10.)
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Júlia 611. - Signor Delucca egyezsége (Chatsfield Hotel 10.)

Unreal Engine 4 Shaders and Effects Cookbook
¥70.84
Build optimized, efficient, and real-time applications that are production-ready using Unreal Engine's Material Editor Key Features * Create stunning visual effects for 3D games and high-quality graphics * Design efficient Shaders for mobile platforms without sacrificing their realism * Discover what goes into the structure of Shaders and why lighting works the way it does Book Description Unreal Engine 4 is a powerful game engine, one which has seen a recent boost in widespread adoption thanks to its ease of use and the powerful rendering pipeline that it packs. Seeing as how it's relatively easy to create stunning presentations and visuals, Unreal has quickly become a strong contender in industries where this kind of software had been previously denied entry. With that in mind, this book aims to help you get the most out of Unreal Engine 4 - from creating awe-inspiring graphics to delivering optimized experiences to your users. This is possible thanks to a mixture of hands-on experience with real materials and the theory behind them. You will immediately know how to create that material that you want to display, and you'll also end up with the knowledge that will let you know how to control it. All of this will be done without losing sight of two key components of any real-time application - optimization, and efficiency. The materials that you create will be light and efficient, and they will vary depending on your target platform. You'll know which techniques can be used in any kind of device and which ones should be kept to high-end machines, giving you the confidence to tackle any material-related task that you can imagine. Hop onboard and discover how! What you will learn * Master Unreal Engine's rendering pipeline for developing real-time graphics * Use physically based rendering (PBR) for building materials and lighting solutions * Build optimized materials for games targeting multiple platforms * Understand Unreal Engine's node and functions for creating desirable effects * Design and build production-ready shaders * Explore Unreal Engine's Material Editor for building complex materials and textures Who this book is for This book is for developers who want to create their first Shaders in Unreal Engine 4 or wish to take their game to a whole new level by adding professional post-processing effects. A solid understanding of Unreal is required to get the most from this book.

Natural Language Processing with Java Cookbook
¥70.84
A problem-solution guide to encounter various NLP tasks utilizing Java open source libraries and cloud-based solutions Key Features * Perform simple-to-complex NLP text processing tasks using modern Java libraries Extract relationships between different text complexities using a problem-solution approach * Utilize cloud-based APIs to perform machine translation operations Book Description Natural Language Processing (NLP) has become one of the prime technologies for processing very large amounts of unstructured data from disparate information sources. This book includes a wide set of recipes and quick methods that solve challenges in text syntax, semantics, and speech tasks. At the beginning of the book, you'll learn important NLP techniques, such as identifying parts of speech, tagging words, and analyzing word semantics. You will learn how to perform lexical analysis and use machine learning techniques to speed up NLP operations. With independent recipes, you will explore techniques for customizing your existing NLP engines/models using Java libraries such as OpenNLP and the Stanford NLP library. You will also learn how to use NLP processing features from cloud-based sources, including Google and Amazon’s AWS. You will master core tasks, such as stemming, lemmatization, part-of-speech tagging, and named entity recognition. You will also learn about sentiment analysis, semantic text similarity, language identification, machine translation, and text summarization. By the end of this book, you will be ready to become a professional NLP expert using a problem-solution approach to analyze any sort of text, sentences, or semantic words. What you will learn * Explore how to use tokenizers in NLP processing * Implement NLP techniques in machine learning and deep learning applications * Identify sentences within the text and learn how to train specialized NER models * Learn how to classify documents and perform sentiment analysis * Find semantic similarities between text elements and extract text from a variety of sources * Preprocess text from a variety of data sources * Learn how to identify and translate languages Who this book is for This book is for data scientists, NLP engineers, and machine learning developers who want to perform their work on linguistic applications faster with the use of popular libraries on JVM machines. This book will help you build real-world NLP applications using a recipe-based approach. Prior knowledge of Natural Language Processing basics and Java programming is expected.

Unreal Engine 4.x Scripting with C++ Cookbook
¥73.02
Write efficient, reusable scripts to build custom characters, game environments, and control enemy AI Key Features * Build captivating multiplayer games using Unreal Engine and C++ * Incorporate existing C++ libraries into your game to add extra functionality such as hardware integration * Practical solutions for memory management, error handling, inputs, and collision for your game codebase Book Description Unreal Engine 4 (UE4) is a popular and award-winning game engine that powers some of the most popular games. A truly powerful tool for game development, there has never been a better time to use it for both commercial and independent projects. With more than 100 recipes, this book shows how to unleash the power of C++ while developing games with Unreal Engine. This book takes you on a journey to jumpstart your C++ and UE4 development skills. You will start off by setting up UE4 for C++ development and learn how to work with Visual Studio, a popular code editor. You will learn how to create C++ classes and structs the Unreal way. This will be followed by exploring memory management, smart pointers, and debugging your code. You will then learn how to make your own Actors and Components through code and how to handle input and collision events. You will also get exposure to many elements of game development including creating user interfaces, artificial intelligence, and writing code with networked play in mind. You will also learn how to add on to the Unreal Editor itself. With a range of task-oriented recipes, this book provides actionable information about writing code for games with UE4 using C++. By the end of the book, you will be empowered to become a top-notch developer with UE4 using C++ as your scripting language! What you will learn * Create C++ classes and structs that integrate well with UE4 and the Blueprints editor * Discover how to work with various APIs that Unreal Engine already contains * Utilize advanced concepts such as events, delegates, and interfaces in your UE4 projects * Build user interfaces using Canvas and UMG through C++ * Extend the Unreal Editor by creating custom windows and editors * Implement AI tasks and services using C++, Blackboard, and Behavior Trees * Write C++ code with networking in mind and replicate properties and functions Who this book is for If you are really passionate game developer looking for solutions to common scripting problems, then this is the book for you. Understanding of the fundamentals of game design and C++ is expected to get the most from this book.

The Complete Rust Programming Reference Guide
¥88.28
Design and implement professional-level programs by leveraging modern data structures and algorithms in Rust Key Features * Improve your productivity by writing more simple and easy code in Rust * Discover the functional and reactive implementations of traditional data structures * Delve into new domains of Rust, including WebAssembly, networking, and command-line tools Book Description Rust is a powerful language with a rare combination of safety, speed, and zero-cost abstractions. This Learning Path is filled with clear and simple explanations of its features along with real-world examples, demonstrating how you can build robust, scalable, and reliable programs. You’ll get started with an introduction to Rust data structures, algorithms, and essential language constructs. Next, you will understand how to store data using linked lists, arrays, stacks, and queues. You’ll also learn to implement sorting and searching algorithms, such as Brute Force algorithms, Greedy algorithms, Dynamic Programming, and Backtracking. As you progress, you’ll pick up on using Rust for systems programming, network programming, and the web. You’ll then move on to discover a variety of techniques, right from writing memory-safe code, to building idiomatic Rust libraries, and even advanced macros. By the end of this Learning Path, you’ll be able to implement Rust for enterprise projects, writing better tests and documentation, designing for performance, and creating idiomatic Rust code. This Learning Path includes content from the following Packt products: * Mastering Rust - Second Edition by Rahul Sharma and Vesa Kaihlavirta * Hands-On Data Structures and Algorithms with Rust by Claus Matzinger What you will learn * Design and implement complex data structures in Rust * Create and use well-tested and reusable components with Rust * Understand the basics of multithreaded programming and advanced algorithm design * Explore application profiling based on benchmarking and testing * Study and apply best practices and strategies in error handling * Create efficient web applications with the Actix-web framework * Use Diesel for type-safe database interactions in your web application Who this book is for If you are already familiar with an imperative language and now want to progress from being a beginner to an intermediate-level Rust programmer, this Learning Path is for you. Developers who are already familiar with Rust and want to delve deeper into the essential data structures and algorithms in Rust will also find this Learning Path useful.